I'm trying to find out if the device is in portrait or landscape mode. My code works quite well if the device is not facing up. If it does face up (and orientation == 5), it won't distinguish between portrait and landscape. Is there anyway to determine the "orientation" in terms of landscape / portrait if the UIDeviceOrientation is FaceUp?
My code:
UIDeviceOrientation interfaceOrientation = [[UIDevice currentDevice] orientation];
NSLog(@"orientation: %d", interfaceOrientation);
if (interfaceOrientation == UIDeviceOrientationIsLandscape(interfaceOrientation)) {
NSLog(@"LANDSCAPE!!!");
}
if (interfaceOrientation == UIDeviceOrientationIsPortrait(interfaceOrientation)) {
NSLog(@"PORTRAIT!!!");
}
The main difference between landscape and portrait orientation is how the camera is held when taking the photo. Landscape orientation is when the camera is held horizontally, while portrait orientation is when the camera is held vertically.
Landscape orientation generally refers to the camera's orientation in a horizontal display. This causes an image top and bottom edges to be longer than the sides. Likewise, landscape makes the image's elements to be broader than taller.
Landscape refers to the orientation that is wider than it is tall. It's the horizontal option. Portrait, on the other hand, is taller than it is wide, which makes it the vertical option.
The main difference between landscape and portrait image orientation is that a landscape image is wider than it is taller while a portrait image is taller than it is wider. In other words, Landscape images are captured in a horizontal layout while portrait images are captured in a vertical layout.
You should not confuse UIDeviceOrientation
and UIInterfaceOrientation
, they are different but related as shown by their declaration
typedef enum {
UIDeviceOrientationUnknown,
UIDeviceOrientationPortrait,
UIDeviceOrientationPortraitUpsideDown,
UIDeviceOrientationLandscapeLeft,
UIDeviceOrientationLandscapeRight,
UIDeviceOrientationFaceUp,
UIDeviceOrientationFaceDown
} UIDeviceOrientation;
typedef enum {
UIInterfaceOrientationPortrait = UIDeviceOrientationPortrait,
UIInterfaceOrientationPortraitUpsideDown = UIDeviceOrientationPortraitUpsideDown,
UIInterfaceOrientationLandscapeLeft = UIDeviceOrientationLandscapeRight,
UIInterfaceOrientationLandscapeRight = UIDeviceOrientationLandscapeLeft
} UIInterfaceOrientation;
UIDeviceOrientation
tells you what the orientation of the device is. UIInterfaceOrientation
tells you what the orientation of your interface is, and is used by UIViewController
. UIInterfaceOrientation
will clearly be either portrait or landscape, whereas UIDeviceOrientation
can have ambiguous values (UIDeviceOrientationFaceUp
, UIDeviceOrientationFaceDown
, UIDeviceOrientationUnknown
).
In any case you should not attempt to determine the orientation of a UIViewController with [[UIDevice currentDevice] orientation]
, as no matter what the device orientation is the UIViewController interfaceOrientation
property can be different (for example if your app does not rotate to landscape at all [[UIDevice currentDevice] orientation]
can be UIDeviceOrientationLandscapeLeft
while viewController.interfaceOrientation
can be UIInterfaceOrientationPortrait
).
Update:
As of iOS 8.0, [UIViewController interfaceOrientation]
is deprecated. An alternative offered here is [[UIApplication sharedApplication] statusBarOrientation]
. This also returns UIInterfaceOrientation
.
I make this code skeleton for dealing with wanted & unwanted devices orientations, in my case i want to ignore the UIDeviceOrientationUnknown, UIDeviceOrientationFaceUp and UIDeviceOrientationFaceDown, caching the last allowed orientation. This code deals with iPhone and iPad devices and can be useful for you.
- (void)modXibFromRotation {
UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation];
NSString *device = [[UIDevice currentDevice]localizedModel];
UIInterfaceOrientation cachedOrientation = [self interfaceOrientation];
if ([device isEqualToString:@"iPad"]) {
if (orientation == UIDeviceOrientationUnknown ||
orientation == UIDeviceOrientationFaceUp ||
orientation == UIDeviceOrientationFaceDown) {
orientation = (UIDeviceOrientation)cachedOrientation;
}
if (orientation == UIDeviceOrientationLandscapeLeft || orientation == UIDeviceOrientationLandscapeRight) {
/* Your code */
}
if (orientation == UIDeviceOrientationPortrait || orientation == UIDeviceOrientationPortraitUpsideDown) {
/* Your code */
}
}
if ([device isEqualToString:@"iPhone"] || [device isEqualToString:@"iPod"]) {
if (orientation == UIDeviceOrientationUnknown ||
orientation == UIDeviceOrientationFaceUp ||
orientation == UIDeviceOrientationFaceDown) {
orientation = (UIDeviceOrientation)cachedOrientation;
}
if (orientation == UIDeviceOrientationLandscapeLeft || orientation == UIDeviceOrientationLandscapeRight) {
/* Your code */
}
if (orientation == UIDeviceOrientationPortrait || orientation == UIDeviceOrientationPortraitUpsideDown) {
/* Your code */
}
}
}
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