I want to set up a project in Android Studio. However, I don't want an Android App, just the test project.
Following the lastest release of UiAutomator, I was trying to set a class extending ActivityInstrumentationTestCase2 and start my tests from there.
However, I've stumbled in one thing: I can't figure out how to create the project without making it an app.
The options for creating a new project are:
I did:
My problems are:
I'd appreciate that the install and run instructions would be both for how to do it through Android Studio and using the command line (if you only know one of them post it anyway please).
Note: this is the first time I'm using Android Studio
Thanks in advance.
EDIT:
Right now I can build and run but it tells me I have no tests to run (empty test suite). Here are my graddle and my code.
My build.graddle is as follows:
apply plugin: 'com.android.application'
android {
compileSdkVersion 22
buildToolsVersion "21.1.2"
defaultConfig {
applicationId "androidexp.com.ceninhas"
minSdkVersion 21
targetSdkVersion 22
versionCode 1
versionName "1.0"
testInstrumentationRunner="android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
packagingOptions {
exclude 'LICENSE.txt'
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
androidTestCompile 'com.android.support.test:testing-support-lib:0.1'
androidTestCompile 'com.android.support.test.uiautomator:uiautomator-v18:2.0.0'
}
My source code (under src/androidTest/java/package) is:
@RunWith(AndroidJUnit4.class)
public class ApplicationTest extends ActivityInstrumentationTestCase2<Activity> {
public final static String ACTIVITY_NAME = "com.calculator.Main";
public final static Class<?> autActivityClass;
static {
try {
autActivityClass = Class.forName(ACTIVITY_NAME);
} catch (ClassNotFoundException e) {
throw new RuntimeException(e);
}
}
public ApplicationTest(){
super((Class<Activity>)autActivityClass);
}
@Before
public void setUp() throws Exception{
super.setUp();
injectInstrumentation(InstrumentationRegistry.getInstrumentation());
}
@After
public void tearDown() throws Exception{
super.tearDown();
}
@Test
public void cenas(){
assertTrue(true);
}
}
The run log on the console was:
Testing started at 18:06 ...
Waiting for device.
Target device: lge-nexus_5-08e506c10ddef123
Uploading file
local path: C:\Users\Ines\workspace\Ceninhas\app\build\outputs\apk\app-debug.apk
remote path: /data/local/tmp/androidexp.com.ceninhas
No apk changes detected. Skipping file upload, force stopping package instead.
DEVICE SHELL COMMAND: am force-stop androidexp.com.ceninhas
Uploading file
local path: C:\Users\Ines\workspace\Ceninhas\app\build\outputs\apk\app-debug-androidTest-unaligned.apk
remote path: /data/local/tmp/androidexp.com.ceninhas.test
No apk changes detected. Skipping file upload, force stopping package instead.
DEVICE SHELL COMMAND: am force-stop androidexp.com.ceninhas.test
Running tests
Test running startedFinish
Empty test suite.
What am I doing wrong?
I am also using uiautomator 2.0 from AndroidStudio. Here are some answers to your questions.
How do I install this in the device? How do I run it in the device?
Make sure your device is connected using
adb devices
if not, you must connect it using
adb kill-server
adb connect xxx.xxx.xxx.xxx
Then from AndroidStudio, right click on your test class and click on "Run YourTestCase".
Do I need to do anything in the AndroidManifest?
I have nothing special in my manifest, but be sure you add
android {
defaultConfig {
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
}
in your build.gradle
Am I editing in the right place? Should I do anything under src/main?
Yes, you are editing at the right place. But you can move your code to src/main
. To do so, you will need to change androidTestCompile
to compile
in your build.gradle file.
I did not try to run test from command line yet, but you can see AndroidStudio commands, maybe it can help.
I hope it helped you.
EDIT 1
I use this code
apply plugin: 'com.android.application'
android {
compileSdkVersion 22
buildToolsVersion "22.0.0"
lintOptions {
abortOnError false
}
packagingOptions {
exclude 'NOTICE'
exclude 'LICENSE.txt'
}
defaultConfig {
minSdkVersion 19
targetSdkVersion 22
versionCode 1
versionName "1.0"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:appcompat-v7:22.0.0'
compile 'com.android.support.test:testing-support-lib:0.1'
compile 'com.android.support.test.uiautomator:uiautomator-v18:2.0.0'
compile project(':aiccore')
}
public class LoginTestCase extends InstrumentationTestCase {
protected UiDevice device = null;
protected String appName;
public LoginTestCase() {
this("YourAppName")
}
public LoginTestCase(String appName) {
this.appName = appName;
}
public void runApp(String appName) throws UiObjectNotFoundException, RemoteException {
device = UiDevice.getInstance(getInstrumentation());
device.pressHome();
device.waitForWindowUpdate("", 2000);
UiObject2 allAppsButton = device.findObject(By.desc("Apps"));
allAppsButton.click();
device.waitForWindowUpdate("", 2000);
UiScrollable appViews = new UiScrollable(new UiSelector().scrollable(true));
appViews.setAsHorizontalList();
UiObject settingsApp = appViews.getChildByText(new UiSelector().className(TextView.class.getName()), appName);
settingsApp.clickAndWaitForNewWindow();
assertTrue("Unable to detect app", settingsApp != null);
}
@Override
public void setUp() throws RemoteException, UiObjectNotFoundException {
this.runApp(appName);
}
@Override
public void tearDown() throws RemoteException, UiObjectNotFoundException {
//Empty for the moment
}
public void testUS1() {
UiObject2 usernameLabel = device.findObject(By.clazz(TextView.class.getName()).text("Username"));
assertTrue("Username label not found", usernameLabel != null);
}
Well, actually, you should not write test code that way. Just keep your code under the src/androidTest folder, and write test code like this:
@RunWith(AndroidJUnit4.class)
@SdkSuppress(minSdkVersion = 18)
public class ChangeTextBehaviorTest {
private static final String BASIC_SAMPLE_PACKAGE
= "com.example.android.testing.uiautomator.BasicSample";
private static final int LAUNCH_TIMEOUT = 5000;
private static final String STRING_TO_BE_TYPED = "UiAutomator";
private UiDevice mDevice;
@Before
public void startMainActivityFromHomeScreen() {
// Initialize UiDevice instance
mDevice = UiDevice.getInstance(InstrumentationRegistry.getInstrumentation());
// Start from the home screen
mDevice.pressHome();
// Wait for launcher
final String launcherPackage = mDevice.getLauncherPackageName();
assertThat(launcherPackage, notNullValue());
mDevice.wait(Until.hasObject(By.pkg(launcherPackage).depth(0)),
LAUNCH_TIMEOUT);
// Launch the app
Context context = InstrumentationRegistry.getContext();
final Intent intent = context.getPackageManager()
.getLaunchIntentForPackage(BASIC_SAMPLE_PACKAGE);
// Clear out any previous instances
intent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TASK);
context.startActivity(intent);
// Wait for the app to appear
mDevice.wait(Until.hasObject(By.pkg(BASIC_SAMPLE_PACKAGE).depth(0)),
LAUNCH_TIMEOUT);
}
@Test
public void checkPreconditions() {
assertThat(mDevice, notNullValue());
}
@Test
public void testChangeText_sameActivity() {
// Type text and then press the button.
mDevice.findObject(By.res(BASIC_SAMPLE_PACKAGE, "editTextUserInput"))
.setText(STRING_TO_BE_TYPED);
mDevice.findObject(By.res(BASIC_SAMPLE_PACKAGE, "changeTextBt"))
.click();
// Verify the test is displayed in the Ui
UiObject2 changedText = mDevice
.wait(Until.findObject(By.res(BASIC_SAMPLE_PACKAGE, "textToBeChanged")),
500 /* wait 500ms */);
assertThat(changedText.getText(), is(equalTo(STRING_TO_BE_TYPED)));
}
}
For detail please look out: UIAutomator Test sample
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