I am running Ubuntu 13.10 and trying to compile that portion of sample OpenGL code:
#include "GL/freeglut.h"
#include "GL/gl.h"
/* display function - code from:
http://fly.cc.fer.hr/~unreal/theredbook/chapter01.html
This is the actual usage of the OpenGL library.
The following code is the same for any platform */
void renderFunction()
{
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0, 1.0, 1.0);
glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0);
glBegin(GL_POLYGON);
glVertex2f(-0.5, -0.5);
glVertex2f(-0.5, 0.5);
glVertex2f(0.5, 0.5);
glVertex2f(0.5, -0.5);
glEnd();
glFlush();
}
/* Main method - main entry point of application
the freeglut library does the window creation work for us,
regardless of the platform. */
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE);
glutInitWindowSize(500,500);
glutInitWindowPosition(100,100);
glutCreateWindow("OpenGL - First window demo");
glutDisplayFunc(renderFunction);
glutMainLoop();
return 0;
}
I've used Eclipse to build the project, however it fails on linking level:
Building target: opengl_test
Invoking: GCC C++ Linker
g++ -L/usr/lib -L/usr/lib/fglrx -L/usr/lib/x86_64-linux-gnu -L/usr/lib/i386-linux-gnu/mesa -L/usr/lib/x86_64-linux-gnu/mesa -o "opengl_test" ./src/opengl_test.o
./src/opengl_test.o: In function `renderFunction()':
/var/www/opengl_test/Debug/../src/opengl_test.cpp:10: undefined reference to `glClearColor'
/var/www/opengl_test/Debug/../src/opengl_test.cpp:11: undefined reference to `glClear'
/var/www/opengl_test/Debug/../src/opengl_test.cpp:12: undefined reference to `glColor3f'
/var/www/opengl_test/Debug/../src/opengl_test.cpp:13: undefined reference to `glOrtho'
/var/www/opengl_test/Debug/../src/opengl_test.cpp:14: undefined reference to `glBegin'
/var/www/opengl_test/Debug/../src/opengl_test.cpp:15: undefined reference to `glVertex2f'
/var/www/opengl_test/Debug/../src/opengl_test.cpp:16: undefined reference to `glVertex2f'
/var/www/opengl_test/Debug/../src/opengl_test.cpp:17: undefined reference to `glVertex2f'
/var/www/opengl_test/Debug/../src/opengl_test.cpp:18: undefined reference to `glVertex2f'
/var/www/opengl_test/Debug/../src/opengl_test.cpp:19: undefined reference to `glEnd'
/var/www/opengl_test/Debug/../src/opengl_test.cpp:20: undefined reference to `glFlush'
./src/opengl_test.o: In function `main':
/var/www/opengl_test/Debug/../src/opengl_test.cpp:28: undefined reference to `glutInit'
/var/www/opengl_test/Debug/../src/opengl_test.cpp:29: undefined reference to `glutInitDisplayMode'
/var/www/opengl_test/Debug/../src/opengl_test.cpp:30: undefined reference to `glutInitWindowSize'
/var/www/opengl_test/Debug/../src/opengl_test.cpp:31: undefined reference to `glutInitWindowPosition'
/var/www/opengl_test/Debug/../src/opengl_test.cpp:32: undefined reference to `glutCreateWindow'
/var/www/opengl_test/Debug/../src/opengl_test.cpp:33: undefined reference to `glutDisplayFunc'
/var/www/opengl_test/Debug/../src/opengl_test.cpp:34: undefined reference to `glutMainLoop'
collect2: error: ld returned 1 exit status
make: *** [opengl_test] Error 1
... so I've tried G++:
g++ -lGL -lglut opengl_test.cpp -o test
However it gives pretty much the same output as Eclipse one.
I thought that maybe I need symlink necessary libs manually to /usr/lib. I've searched for libs:
$ sudo apt-file search libGL.so
fglrx: /usr/lib/fglrx/libGL.so
fglrx: /usr/lib/fglrx/libGL.so.1
fglrx: /usr/lib/fglrx/libGL.so.1.2
fglrx: /usr/lib32/fglrx/libGL.so.1.2
fglrx-updates: /usr/lib/fglrx/libGL.so
fglrx-updates: /usr/lib/fglrx/libGL.so.1
fglrx-updates: /usr/lib/fglrx/libGL.so.1.2
fglrx-updates: /usr/lib32/fglrx/libGL.so.1.2
libgl1-mesa-dev: /usr/lib/x86_64-linux-gnu/libGL.so
libgl1-mesa-dev: /usr/lib/x86_64-linux-gnu/mesa/libGL.so
libgl1-mesa-glx: /usr/lib/x86_64-linux-gnu/mesa/libGL.so.1
libgl1-mesa-glx: /usr/lib/x86_64-linux-gnu/mesa/libGL.so.1.2.0
libgl1-mesa-glx-dbg: /usr/lib/debug/usr/lib/x86_64-linux-gnu/mesa/libGL.so.1.2.0
nvidia-173: /usr/lib/nvidia-173/libGL.so
nvidia-173: /usr/lib/nvidia-173/libGL.so.1
nvidia-173: /usr/lib/nvidia-173/libGL.so.173.14.37
nvidia-173: /usr/lib32/nvidia-173/libGL.so
nvidia-173: /usr/lib32/nvidia-173/libGL.so.1
nvidia-173: /usr/lib32/nvidia-173/libGL.so.173.14.37
nvidia-304: /usr/lib/nvidia-304/libGL.so
nvidia-304: /usr/lib/nvidia-304/libGL.so.1
nvidia-304: /usr/lib/nvidia-304/libGL.so.304.88
nvidia-304: /usr/lib32/nvidia-304/libGL.so
nvidia-304: /usr/lib32/nvidia-304/libGL.so.1
nvidia-304: /usr/lib32/nvidia-304/libGL.so.304.88
nvidia-304-updates: /usr/lib/nvidia-304-updates/libGL.so
nvidia-304-updates: /usr/lib/nvidia-304-updates/libGL.so.1
nvidia-304-updates: /usr/lib/nvidia-304-updates/libGL.so.304.108
nvidia-304-updates: /usr/lib32/nvidia-304-updates/libGL.so
nvidia-304-updates: /usr/lib32/nvidia-304-updates/libGL.so.1
nvidia-304-updates: /usr/lib32/nvidia-304-updates/libGL.so.304.108
nvidia-319: /usr/lib/nvidia-319/libGL.so
nvidia-319: /usr/lib/nvidia-319/libGL.so.1
nvidia-319: /usr/lib/nvidia-319/libGL.so.319.32
nvidia-319: /usr/lib32/nvidia-319/libGL.so
nvidia-319: /usr/lib32/nvidia-319/libGL.so.1
nvidia-319: /usr/lib32/nvidia-319/libGL.so.319.32
nvidia-319-updates: /usr/lib/nvidia-319-updates/libGL.so
nvidia-319-updates: /usr/lib/nvidia-319-updates/libGL.so.1
nvidia-319-updates: /usr/lib/nvidia-319-updates/libGL.so.319.60
nvidia-319-updates: /usr/lib32/nvidia-319-updates/libGL.so
nvidia-319-updates: /usr/lib32/nvidia-319-updates/libGL.so.1
nvidia-319-updates: /usr/lib32/nvidia-319-updates/libGL.so.319.60
primus-libs: /usr/lib/x86_64-linux-gnu/primus/libGL.so.1
and
$ sudo apt-file search libglut.so
freeglut3: /usr/lib/x86_64-linux-gnu/libglut.so.3
freeglut3: /usr/lib/x86_64-linux-gnu/libglut.so.3.9.0
freeglut3-dev: /usr/lib/x86_64-linux-gnu/libglut.so
Made symlinks:
sudo ln -s /usr/lib/fglrx/libGL.so /usr/lib/libGL.so
sudo ln -s /usr/lib/x86_64-linux-gnu/libglut.so /usr/lib/libglut.so
However it still did not help. The same linking issue appeared.
Try putting your libraries after the source file:
g++ opengl_test.cpp -lGL -lglut
To get Eclipse working you need to change so called "command line pattern". I am not Eclipse user actually, but try to check settings here: C/C++ Build -> Settings -> Cross G++ Linker
, or some other Linker-related settings.
Clarification: current ld
defaults to link with --as-needed
flag. In this mode before linking any library ld
checks that some symbols from this library needed somewhere. ld
perform this checks in order, so if you link something before your source file this library gets excluded. This behaviour can be disabled using -Wl,--no-as-needed
gcc
flag.
From man ld
:
--as-needed
--no-as-needed
This option affects ELF DT_NEEDED tags for dynamic libraries men-
tioned on the command line after the --as-needed option. Normally,
the linker will add a DT_NEEDED tag for each dynamic library men-
tioned on the command line, regardless of whether the library is
actually needed. --as-needed causes DT_NEEDED tags to only be
emitted for libraries that satisfy some symbol reference from regu-
lar objects which is undefined at the point that the library was
linked. --no-as-needed restores the default behaviour.
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