What I'm looking for is a basic operation (Which I'm sure have a name I'm just unaware of atm). I have a matrix like:
{1,2,3}
{A,N,F}
{7,8,9}
which I'd like to mutate into
{1,A,7}
{2,N,8}
{3,F,9}
(The above are only identifiers for objects not real values. The actual objects are of the same type and unordered)
I'd prefer a declarative solution to it but speed is a factor. I'm going to have to turn quite a few tables (100k cells a min) and a slow version would be on the critical path.
However I'm still more interested in a readable solution. I'm looking for alternative solutions to the below. (By alternative I do not mean variations but a different approach)
var arrays = rows.Select(row => row.ToArray());
var cellCount = arrays.First().Length;
for(var i = 0;i<cellCount;i++){
yield return GetRow(i,arrays);
}
IEnumerable<T> GetRow(int i,IEnumerable<T[]> rows){
foreach(var row in rows}{
yield return row[i];
}
}
Amongst two almost equally readable solutions I'd go for the faster but readability goes before speed
EDIT It will always be a square matrix
I'm a little iffy about this implementation. It has side-effects local to the iterator but looks logically clean to me. This assumes each sequence is the same length but should work for any. You can think of it as a variable length Zip()
method. It should perform better than the other linked LINQ solutions found in the other answers as it only uses the minimum operations needed to work. Probably even better without the use of LINQ. Might even be considered optimal.
public static IEnumerable<IEnumerable<T>> Transpose<T>(this IEnumerable<IEnumerable<T>> source)
{
if (source == null) throw new ArgumentNullException("source");
var enumerators = source.Select(x => x.GetEnumerator()).ToArray();
try
{
while (enumerators.All(x => x.MoveNext()))
{
yield return enumerators.Select(x => x.Current).ToArray();
}
}
finally
{
foreach (var enumerator in enumerators)
enumerator.Dispose();
}
}
Take a look at this extension method found here.
/// <summary>
/// Swaps the rows and columns of a nested sequence.
/// </summary>
/// <typeparam name="T">The type of elements in the sequence.</typeparam>
/// <param name="source">The source sequence.</param>
/// <returns>A sequence whose rows and columns are swapped.</returns>
public static IEnumerable<IEnumerable<T>> Transpose<T>(
this IEnumerable<IEnumerable<T>> source)
{
return from row in source
from col in row.Select(
(x, i) => new KeyValuePair<int, T>(i, x))
group col.Value by col.Key into c
select c as IEnumerable<T>;
}
I'm not sure about performance but the code looks elegant.
Your question seems to be implying that you want to modify the original matrix.
If that's the case, and if you are able to store the matrix as a IList<IList<T>> matrix
, then this will work, however, only in the case of a square matrix.
for(int i = 0; i < matrix.Count; ++i)
{
for(int j = 0; j < i; ++j)
{
T temp = matrix[i][j];
matrix[i][j] = matrix[j][i];
matrix[j][i] = temp
}
}
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