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Treeview with checkboxes - adding checkbox behaviour

I am working on creating Treeview with checkboxes. I figured it out how to toggle checkboxes to nodes (procedure ToggleTreeViewCheckBoxes). I have added TImageList component with checkbox bitmaps and change StateIndex in OnClick treeview event. It works fine, but I would like to add additional behaviour to that.

I created treeview structure as an example:

  • Root 1

    • Parent 1 (checkbox)

      • Child 1 (checkbox)
      • Child 2 (checkbox)
    • Parent 2 (checkbox)

      • Child 1 (checkbox)
      • Child 2 (checkbox)
  • Root 2

    • Parent 1 (checkbox)

      • Child 1 (checkbox)
      • Child 2 (checkbox)
    • Parent 2 (checkbox)

      • Child 1 (checkbox)
      • Child 2 (checkbox)

Below I am attaching you sample code which I have prepared with creating treeview and adding nodes, checkboxes.

unit TreeViewCheckboxes;

interface

uses
  Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics,
  Vcl.Controls, Vcl.Forms, Vcl.Dialogs, System.ImageList, Vcl.ImgList,
  Vcl.ComCtrls;

type
  TForm5 = class(TForm)
    ImageList1: TImageList;
    TreeView1: TTreeView;
    procedure FormCreate(Sender: TObject);
    procedure TreeView1Click(Sender: TObject);
  private
    { Private declarations }
    procedure ToggleTreeViewCheckBoxes(Node:TTreeNode; cUnChecked, cChecked: Integer);
  public
    { Public declarations }
  end;

var
  Form5: TForm5;

const
  cStateUnCheck = 1;
  cStateChecked = 2;

   aRootList: Array[1..2] of String =
   (
      'Root 1',
      'Root 2'
   );

implementation

{$R *.dfm}

{ TForm5 }

procedure TForm5.FormCreate(Sender: TObject);
var
   RootNode: TTreeNode;
   ParentNode: TTreeNode;
   ChildNode: TTreeNode;
   i: Integer;
begin
   for i := 1 to High(aRootList) do
   begin
      RootNode := TreeView1.Items.Add(nil, aRootList[i]);

      ParentNode := TreeView1.Items.AddChild(RootNode, 'Parent 1');
      ParentNode.StateIndex := 1;
      ChildNode := TreeView1.Items.AddChild(ParentNode, 'Child 1');
      ChildNode.StateIndex := 1;
      ChildNode := TreeView1.Items.AddChild(ParentNode, 'Child 2');
      ChildNode.StateIndex := 1;    

      ParentNode := TreeView1.Items.AddChild(RootNode, 'Parent 2');
      ParentNode.StateIndex := 1;
      ChildNode := TreeView1.Items.AddChild(ParentNode, 'Child 1');
      ChildNode.StateIndex := 1;
      ChildNode := TreeView1.Items.AddChild(ParentNode, 'Child 2');
      ChildNode.StateIndex := 1;
   end;
end;

procedure TForm5.ToggleTreeViewCheckBoxes(Node: TTreeNode; cUnChecked,
  cChecked: Integer);
begin
   if Assigned(Node) then
   begin
      if Node.StateIndex = cUnChecked then
         Node.StateIndex := cChecked
      else if Node.StateIndex = cChecked then
         Node.StateIndex := cUnChecked;
   end;
end;

procedure TForm5.TreeView1Click(Sender: TObject);
var
   P: TPoint;
begin
   GetCursorPos(P);
   P := TreeView1.ScreenToClient(P);
   if (htOnStateIcon in TreeView1.GetHitTestInfoAt(P.X, P.Y)) then
      ToggleTreeViewCheckBoxes(TreeView1.Selected, cStateUnCheck, cStateChecked);
end;    
end.

Questions:

1) How can I do something like that: If I click on any Parent checkbox node, all child nodes are unchecked?

2) Do you know any better way to dynamically add nodes and set StateIndex for all childs? I mean no every time use line ChildNode.StateIndex := 1;

like image 820
astack Avatar asked Jan 05 '23 09:01

astack


1 Answers

1) How can I do something like that: If I click on any Parent checkbox node, all child nodes are unchecked?

You have to manually iterate through all of the children, eg:

procedure TForm5.SetTreeViewCheckState(Node: TTreeNode; StateIndex: Integer; Recursive: Boolean);
begin
  Node.StateIndex := StateIndex;
  if not Recursive then Exit;
  for I := 0 to Node.Count-1 do
    SetTreeViewCheckState(Node.Item[I], StateIndex, True);
end;

procedure TForm5.ToggleTreeViewCheckBoxes(Node: TTreeNode);
var
  I: Integer;
begin
  if Assigned(Node) then
  begin
    if Node.StateIndex = cStateUnCheck then
      SetTreeViewCheckState(Node, cStateChecked, False);
    else if Node.StateIndex = cStateChecked then
      SetTreeViewCheckState(Node, cStateUnCheck, True);
  end;
end;

2) Do you know any better way to dynamically add nodes and set StateIndex for all childs? I mean no every time use line ChildNode.StateIndex := 1;

Sorry, but that is the only way to do it. But you can wrap it in a function:

procedure TForm5.FormCreate(Sender: TObject);
var
  RootNode: TTreeNode;
  ParentNode: TTreeNode;
  i: Integer;
begin
  for i := Low(aRootList) to High(aRootList) do
  begin
    RootNode := TreeView1.Items.Add(nil, aRootList[i]);

    ParentNode := AddChildNodeWithState(RootNode, 'Parent 1');
    AddChildNodeWithState(ParentNode, 'Child 1');
    AddChildNodeWithState(ParentNode, 'Child 2');

    ParentNode := AddChildNodeWithState(RootNode, 'Parent 2');
    AddChildNodeWithState(ParentNode, 'Child 1');
    AddChildNodeWithState(ParentNode, 'Child 2');
  end;
end;

function TForm5.AddChildNodeWithState(AParentNode: TTreeNode, const ACaption: String; AStateIndex: Integer = 1): TTreeNode;
begin
  Result := TreeView1.Items.AddChild(AParentNode, ACaption);
  Result.StateIndex := AStateIndex;
end;

Or, you can create a class helper (which you can use for the toggling logic as well):

type
  TTreeNodeHelper = class helper for TTreeNode
  public
    function AddChildWithState(const ACaption: string; AStateIndex: Integer = 1): TTreeNode;
    procedure SetCheckState(StateIndex: Integer; Recursive: Boolean);
    procedure ToggleCheckState;
  end;

function TTreeNodeHelper.AddChildWithState(const ACaption: string; AStateIndex: Integer = 1): TTreeNode;
begin
  Result := Self.TreeView.Items.AddChild(Self, ACaption);
  Result.StateIndex := AStateIndex;
end;

procedure TTreeNodeHelper.SetCheckState(StateIndex: Integer; Recursive: Boolean);
begin
  Self.StateIndex := StateIndex;
  if not Recursive then Exit;
  for I := 0 to Self.Count-1 do
    Self.Item[I].SetCheckState(StateIndex, True);
end;

procedure TTreeNodeHelper.ToggleCheckState;
var
  I: Integer;
begin
  if Self.StateIndex = cStateUnCheck then
    SetCheckState(cStateChecked, False);
  else if Self.StateIndex = cStateChecked then
    SetCheckState(cStateUnCheck, True);
  end;
end;

procedure TForm5.FormCreate(Sender: TObject);
var
  RootNode: TTreeNode;
  ParentNode: TTreeNode;
  i: Integer;
begin
  for i := Low(aRootList) to High(aRootList) do
  begin
    RootNode := TreeView1.Items.Add(nil, aRootList[i]);

    ParentNode := RootNode.AddChildWithState('Parent 1');
    ParentNode.AddChildWithState('Child 1');
    ParentNode.AddChildWithState('Child 2');

    ParentNode := RootNode.AddChildWithState('Parent 2');
    ParentNode.AddChildWithState('Child 1');
    ParentNode.AddChildWithState('Child 2');
  end;
end;

procedure TForm5.TreeView1Click(Sender: TObject);
var
  P: TPoint;
begin
  GetCursorPos(P);
  P := TreeView1.ScreenToClient(P);
  if (htOnStateIcon in TreeView1.GetHitTestInfoAt(P.X, P.Y)) then
    TreeView1.GetNodeAt(P.X, P.Y).ToggleCheckState;
end;    

If you are using an older version of Delphi that does not support class helpers, you can derive a class from TTreeNode instead and use it with the TreeView's OnCreateNodeClass event, eg:

type
  TMyTreeNode = class(TTreeNode)
  public
    function AddChildWithState(const ACaption: string; AStateIndex: Integer = 1): TTreeNode;
    procedure SetCheckState(StateIndex: Integer; Recursive: Boolean);
    procedure ToggleCheckState;
  end;

function TMyTreeNode.AddChildWithState(const ACaption: string; AStateIndex: Integer = 1): TTreeNode;
begin
  Result := Self.TreeView.Items.AddChild(Self, ACaption);
  Result.StateIndex := AStateIndex;
end;

procedure TMyTreeNode.SetCheckState(StateIndex: Integer; Recursive: Boolean);
begin
  Self.StateIndex := StateIndex;
  if not Recursive then Exit;
  for I := 0 to Self.Count-1 do
    TMyTreeNode(Self.Item[I]).SetCheckState(StateIndex, True);
end;

procedure TMyTreeNode.ToggleCheckBoxes;
var
  I: Integer;
begin
  if Self.StateIndex = cStateUnCheck then
    SetCheckBoxes(cStateChecked, cStateUnChecked);
  else if Self.StateIndex = cStateChecked then
    SetCheckBoxes(cStateUnCheck, cStateUnChecked);
  end;
end;

procedure TForm5.FormCreate(Sender: TObject);
var
  RootNode: TTreeNode;
  ParentNode: TTreeNode;
  i: Integer;
begin
  for i := Low(aRootList) to High(aRootList) do
  begin
    RootNode := TreeView1.Items.Add(nil, aRootList[i]);

    ParentNode := TMyTreeNode(RootNode).AddChildWithState('Parent 1');
    TMyTreeNode(ParentNode).AddChildWithState('Child 1');
    TMyTreeNode(ParentNode).AddChildWithState('Child 2');

    ParentNode := TMyTreeNode(RootNode).AddChildWithState('Parent 2');
    TMyTreeNode(ParentNode).AddChildWithState('Child 1');
    TMyTreeNode(ParentNode).AddChildWithState('Child 2');
  end;
end;

procedure TForm5.TreeView1Click(Sender: TObject);
var
  P: TPoint;
begin
  GetCursorPos(P);
  P := TreeView1.ScreenToClient(P);
  if (htOnStateIcon in TreeView1.GetHitTestInfoAt(P.X, P.Y)) then
    TMyTreeNode(TreeView1.GetNodeAt(P.X, P.Y)).ToggleCheckState;
end;    

procedure TForm5.TreeView1CreateNodeClass(Sender: TCustomTreeView; var NodeClass: TTreeNodeClass)
begin
  NodeClass := TMyTreeNode;
end;
like image 98
Remy Lebeau Avatar answered Jan 11 '23 10:01

Remy Lebeau