Is it possible to change the color of a frame background or any other widget to transparent light blue or any other transparent color?
Yes there is a way. Unfortunately it only works for the entire window (The window and all of the child widgets).
Here is a little demo I wrote up a while ago which does what you want, among other things.
Transparent Window Demo :
import Tkinter as Tk, re
class TransparentWin (Tk.Tk) :
''' Transparent Tk Window Class '''
def __init__ (self) :
Tk.Tk.__init__(self)
self.Drag = Drag(self)
''' Sets focus to the window. '''
self.focus_force()
''' Removes the native window boarder. '''
self.overrideredirect(True)
''' Disables resizing of the widget. '''
self.resizable(False, False)
''' Places window above all other windows in the window stack. '''
self.wm_attributes("-topmost", True)
''' This changes the alpha value (How transparent the window should
be). It ranges from 0.0 (completely transparent) to 1.0
(completely opaque). '''
self.attributes("-alpha", 0.7)
''' The windows overall position on the screen '''
self.wm_geometry('+' + str(439) + '+' + str(172))
''' Changes the window's color. '''
bg = '#3e4134'
self.config(bg=bg)
self.Frame = Tk.Frame(self, bg=bg)
self.Frame.pack()
''' Exits the application when the window is right clicked. '''
self.Frame.bind('<Button-3>', self.exit)
''' Changes the window's size indirectly. '''
self.Frame.configure(width=162, height=100)
def exit (self, event) :
self.destroy()
def position (self) :
_filter = re.compile(r"(\d+)?x?(\d+)?([+-])(\d+)([+-])(\d+)")
pos = self.winfo_geometry()
filtered = _filter.search(pos)
self.X = int(filtered.group(4))
self.Y = int(filtered.group(6))
return self.X, self.Y
class Drag:
''' Makes a window dragable. '''
def __init__ (self, par, dissable=None, releasecmd=None) :
self.Par = par
self.Dissable = dissable
self.ReleaseCMD = releasecmd
self.Par.bind('<Button-1>', self.relative_position)
self.Par.bind('<ButtonRelease-1>', self.drag_unbind)
def relative_position (self, event) :
cx, cy = self.Par.winfo_pointerxy()
x, y = self.Par.position()
self.OriX = x
self.OriY = y
self.RelX = cx - x
self.RelY = cy - y
self.Par.bind('<Motion>', self.drag_wid)
def drag_wid (self, event) :
cx, cy = self.Par.winfo_pointerxy()
d = self.Dissable
if d == 'x' :
x = self.OriX
y = cy - self.RelY
elif d == 'y' :
x = cx - self.RelX
y = self.OriY
else:
x = cx - self.RelX
y = cy - self.RelY
if x < 0 :
x = 0
if y < 0 :
y = 0
self.Par.wm_geometry('+' + str(x) + '+' + str(y))
def drag_unbind (self, event) :
self.Par.unbind('<Motion>')
if self.ReleaseCMD != None :
self.ReleaseCMD()
def dissable (self) :
self.Par.unbind('<Button-1>')
self.Par.unbind('<ButtonRelease-1>')
self.Par.unbind('<Motion>')
def __run__ () :
TransparentWin().mainloop()
if __name__ == '__main__' :
__run__()
For what it's worth, here's an arguably more readable version of the code in @rectangletangle's answer that has been re-formatted to more closely adhere to PEP 8 - Style Guide for Python Code recommendations.
Except for a trivial modification to the way the Tkinter module is import
ed so it will work in both Python 2 and 3, all other executable code is identical to his.
try:
import tkinter as tk
except ImportError:
import Tkinter as tk
import re
class TransparentWin(tk.Tk):
""" Transparent Tkinter Window Class. """
def __init__(self):
tk.Tk.__init__(self)
self.Drag = Drag(self)
# Sets focus to the window.
self.focus_force()
# Removes the native window boarder.
self.overrideredirect(True)
# Disables resizing of the widget.
self.resizable(False, False)
# Places window above all other windows in the window stack.
self.wm_attributes("-topmost", True)
# This changes the alpha value (How transparent the window should be).
# It ranges from 0.0 (completely transparent) to 1.0 (completely opaque).
self.attributes("-alpha", 0.7)
# The windows overall position on the screen
self.wm_geometry('+' + str(439) + '+' + str(172))
# Changes the window's color.
bg = '#3e4134'
self.config(bg=bg)
self.Frame = tk.Frame(self, bg=bg)
self.Frame.pack()
# Exits the application when the window is right clicked.
self.Frame.bind('<Button-3>', self.exit)
# Changes the window's size indirectly.
self.Frame.configure(width=162, height=100)
def exit(self, event):
self.destroy()
def position(self):
_filter = re.compile(r"(\d+)?x?(\d+)?([+-])(\d+)([+-])(\d+)")
pos = self.winfo_geometry()
filtered = _filter.search(pos)
self.X = int(filtered.group(4))
self.Y = int(filtered.group(6))
return self.X, self.Y
class Drag:
""" Makes a window draggable. """
def __init__(self, par, dissable=None, releasecmd=None):
self.Par = par
self.Dissable = dissable
self.ReleaseCMD = releasecmd
self.Par.bind('<Button-1>', self.relative_position)
self.Par.bind('<ButtonRelease-1>', self.drag_unbind)
def relative_position(self, event):
cx, cy = self.Par.winfo_pointerxy()
x, y = self.Par.position()
self.OriX = x
self.OriY = y
self.RelX = cx - x
self.RelY = cy - y
self.Par.bind('<Motion>', self.drag_wid)
def drag_wid(self, event):
cx, cy = self.Par.winfo_pointerxy()
d = self.Dissable
if d == 'x':
x = self.OriX
y = cy - self.RelY
elif d == 'y':
x = cx - self.RelX
y = self.OriY
else:
x = cx - self.RelX
y = cy - self.RelY
if x < 0:
x = 0
if y < 0:
y = 0
self.Par.wm_geometry('+' + str(x) + '+' + str(y))
def drag_unbind(self, event):
self.Par.unbind('<Motion>')
if self.ReleaseCMD != None:
self.ReleaseCMD()
def dissable(self):
self.Par.unbind('<Button-1>')
self.Par.unbind('<ButtonRelease-1>')
self.Par.unbind('<Motion>')
def __run__():
TransparentWin().mainloop()
if __name__ == '__main__':
__run__()
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