I have the following class :
#include <unordered_map>
#include <memory>
class Node {
public:
typedef std::unique_ptr<Node> ptr_type;
typedef std::unordered_map<char, ptr_type> map_type;
typedef /**???**/ const_iterator;
const_iterator begin() const;
const_iterator end() const;
private:
map_type _children;
};
As you can see, I want a way fo a user of this class to iterate over elements of _children
without being able to modify them. That is why I want to create an iterator that point to elements of type pair<char, const Node&>
instead of pair<char, ptr_type>
.
Creating a base iterator class seems a little too complicated for the task at hand. I have taken a look at boost iterator, I think transform_iterator
may be the way to go, but I have not yet found how to make it work.
While I'm at it, does anyone know where I can find examples of the different examples of iterators defined in boost-iterators
? There is only one example in the doc for each type, and they do not always fit my needs (I'm new to this library, I may have missed something obvious).
UPDATE: Here is my attempt at using boost::transform_iterator
class Node {
public:
typedef std::unique_ptr<Node> ptr_type;
typedef std::unordered_map<char, ptr_type> map_type;
struct Transformer {
std::pair<char, const Node&> operator()(const std::pair<char, ptr_type> &p) const {
return std::pair<char, const Node&>(p.first, *p.second);
}
};
typedef boost::transform_iterator<Transformer, map_type::const_iterator, std::pair<char, const Node&>&, std::pair<char, const Node&>> const_iterator;
const_iterator begin() const {
return boost::make_transform_iterator<Transformer, map_type::const_iterator>(_children.begin(), Transformer());
}
const_iterator end() const {
return boost::make_transform_iterator<Transformer, map_type::const_iterator>(_children.end(), Transformer());
}
private:
map_type _children;
};
It unfortunately does not compile, and gives the following error:
error: no type named ‘type’ in ‘boost::mpl::eval_if<boost::is_same<boost::iterators::use_default, boost::iterators::use_default>, boost::result_of<const Node::Transformer(const std::pair<const char, std::unique_ptr<Node> >&)>, boost::mpl::identity<boost::iterators::use_default> >::f_ {aka struct boost::result_of<const Node::Transformer(const std::pair<const char, std::unique_ptr<Node> >&)>}’
typedef typename f_::type type;
If use of boost-iterator is not mandatory, you can write your own iterator. I'm posting one, which satisfies ForwardIterator. You can expand it to BidirectionalIterator trivially (it may be a bit tedious, however).
Before posting it, I'm afraid I couldn't fulfill your reqirement (aside from use of boost-iterator); std::pair<char, const Node*>
is used instead of std::pair<char, const Node&>
because the latter prohibits copying. Maybe this is what prevented you from compiling your boost::transform_iterator
example (I'm not certain; I'm not so familiar with boost-iterator).
Anyway, here is the code.cpp (125 lines long). main
function for testing included:
#include <unordered_map>
#include <memory>
class Node;
template <class Map>
class MyIterator {
public:
// iterator member typedefs
using iterator_category = std::forward_iterator_tag;
using value_type = std::pair<char, const Node*>;
using difference_type = std::ptrdiff_t;
using pointer = value_type*;
using reference = value_type&;
// typedef for underlying iterator
using underlying_iterator = typename Map::const_iterator;
// constructors
// takes an underlying iterator
explicit MyIterator(underlying_iterator it) : _it(std::move(it)) {}
// default constructor; required by ForwardIterator
MyIterator() = default;
// dereference; required by InputIterator
reference operator*() {
update();
return _p;
}
// dereference; required by InputIterator
pointer operator->() {
update();
return &_p;
}
// increment; required by Iterator
MyIterator<Map>& operator++() {
++_it;
return *this;
}
// increment; required by InputIterator
MyIterator<Map> operator++(int) {
auto mit = *this;
++*this;
return mit;
}
// comparison; required by EqualityComparable
bool operator==(const MyIterator<Map>& mit) const {
return _it == mit._it;
}
// comparison; required by InputIterator
bool operator!=(const MyIterator<Map>& mit) const {
return !(*this == mit);
}
private:
// this method must be called at dereference-time but not
// traverse-time in order to prevent UB at a wrong time.
void update() {
_p = value_type{_it->first, &*(_it->second)};
}
// the underlying iterator that tracks the map
underlying_iterator _it;
// the pair of the desired type. without it, e.g. operator-> doesn't
// work; it has to return a pointer, and the pointed must not be a
// temporary object.
value_type _p;
};
class Node {
public:
typedef std::unique_ptr<Node> ptr_type;
typedef std::unordered_map<char, ptr_type> map_type;
typedef MyIterator<map_type> const_iterator;
const_iterator begin() const {
return const_iterator{_children.begin()};
}
const_iterator end() const {
return const_iterator{_children.end()};
}
private:
map_type _children;
// additional members for testing purposes.
public:
Node(std::string name) : _name(std::move(name)) {}
Node(std::string name, map_type&& children) :
_children(std::move(children)), _name(std::move(name)) {}
std::string const& name() const {
return _name;
}
private:
std::string _name;
};
#include <iostream>
// test program; construct a simple tree and print children.
int main() {
typedef std::unique_ptr<Node> ptr_type;
typedef std::unordered_map<char, ptr_type> map_type;
ptr_type leaf1(new Node("leaf1"));
ptr_type leaf2(new Node("leaf2"));
ptr_type leaf3(new Node("leaf3"));
map_type branch;
branch.emplace('1', std::move(leaf1));
branch.emplace('2', std::move(leaf2));
branch.emplace('3', std::move(leaf3));
Node parent("parent", std::move(branch));
for (auto it = parent.begin(); it != parent.end(); ++it) {
std::cout << it->first << ' ' << it->second->name() << '\n';
}
return 0;
};
compilation command:
g++ -std=c++11 -g -O2 -Wall code.cpp
my output:
3 leaf3
2 leaf2
1 leaf1
MyIterator
is written as a template class so that when you want to change std::unordered_map
to e.g. std::map
, you don't need to modify MyIterator
;)
What complicates things is that the operator*
must return a reference to an std::pair
; it means that there must exist a (non-temporary) object of std::pair
somewhere, otherwise that reference becomes a dangling reference. Same for the operator->
(replace "reference" by "pointer").
Here, MyIterator::_p
is the std::pair
whose reference is taken. This is copy-assigned upon updates, which std::pair<char, const Node&>
(pair containing a reference) prohibits.
Alternatives to std::pair<char, const Node&>
are std::pair<char, const Node*>
or std::pair<char, std::reference_wrapper<const Node>>
. Replace it->second->name()
by it->second.get().name()
if you choose to use std::reference_wrapper
alternative.
I think this might be the reason boost::indirect_iterator
exists. Adapting an example from the boost documentation on a (trivial) map<char, char *>
:
#include <iostream>
#include <map>
#include <boost/iterator/indirect_iterator.hpp>
int main() {
char characters[] = "abcdefg";
size_t ncharacters = sizeof characters - 1;
char *charptr[ncharacters];
for (size_t i = 0; i < ncharacters; ++i) {
charptr[i] = &characters[i];
}
std::map <char, char *> map1;
for (size_t i = 0; i < ncharacters; ++i) {
map1[characters[i]] = charptr[i]; /* Trivial, just to demonstrate */
}
boost::indirect_iterator<char * const*, char const> const_indirect_first(charptr),
const_indirect_last(charptr + ncharacters);
std::copy(const_indirect_first, const_indirect_last, std::ostream_iterator<char>(std::cout, " "));
std::cout << std::endl;
return 0;
}
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