I'm after some good tips for fluent interfaces in C#. I'm just learning about it myself but keen to hear what others think outside of the articles I am reading. In particular I'm after:
If you could post one tip or thought, or whatever per post. I want to see how they get voted on, too.
Thank you in advance.
Fluent interface, first coined as a term by Martin Fowler, is a very convenient way of communicating with objects in OOP. It makes their facades easier to use and understand. However, it ruins their internal design, making them more difficult to maintain.
A fluent interface is an object-oriented API that depends largely on method chaining. The goal of a fluent interface is to reduce code complexity, make the code readable, and create a domain specific language (DSL). It is a type of method chaining in which the context is maintained using a chain.
In LINQ, the 'fluent' method syntax flows logically and intuitively, and allows them to be combined simply, because each method returns the appropriate type of object for the next. Can this fluent technique be extended as an API style to make it easier to develop C# team-based applications for enterprises?
Fluent UI React is Microsoft's official front-end React-based open-source UI framework designed to build experiences that seamlessly fit into various Microsoft products. It enables highly customizable, accessible, robust, and up-to-date components using CSS in JS.
The single biggest challenge I have experienced as a consumer of fluent interfaces is that most of them aren't really fluent intefaces -- instead they are really instances of what I tend to refer to as 'legible interfaces'.
A fluent interface implies that its primary goal is to make it easy to SPEAK it whereas a legible interface implies that its primary goal is to be easy to READ it. Most fluent interfaces only tend to be ridiculously difficult to code with but conversely incredibly easy to READ later by others.
Assert().That().This(actual).Is().Equal().To(expected). Except().If(x => x.GreaterThan(10));
...is alot easier to read later than it is to actually compose in code!
On your 4th point;
Yes I think that a complex fluent interface can still be fluent.
I think fluent interfaces are somewhat of a compromise. (although a good one!) There has been much research into using natural language for programming and generally natural language isn't precise enough to express programs.
Fluent interfaces are constructed so that they write like a programming language, only a small subset of what you can express in a natural language is allowed, but they read like a natural language.
If you look at rhino mocks for example the writing part has been complicated compared to a normal library. I took me longer to learn mostly due to the fluent interface but it makes code a lot easier to read. Because programs are usually written once and read a lot more than once this is a good tradeoff.
So to qualify my point a bit. A fluent interface that's complex to write but easy to read can still be fluent.
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