Anyone know how or have an example of a glow on a plane primitive (planemesh? /mesh) in THREEJS? I've googled and found glows for a cube and sphere but these are more like encasing the object/mesh inside another object which has a transparent material, which looks wrong and is not what I need.
The glow effect I am trying to achieve is the same as: - Flash AS3 GlowFilter - Photoshop Layer Effects Outer Glow
I found an example of an outline effect using threejs, this is close but the outline would need to be an gradient with an alpha/opacity gradient.
The glow must only affect the edges of the mesh / primitive (plane).
Thanks
D
I know this is an old question, but I'll reply for potential future readers. You can use OutlinePass from three.js examples.
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