Is there a difference in double size when I run my app on 32 and 64 bit environment?
If I am not mistaken the double in 32 bit environment will take up 16 digits after 0, whereas the double in 64 bit will take up 32 bit, am I right?
The length of a double is 64 bits or 8 bytes.
A 32-bit system has a limit of 32 bit Windows 3.2 GB of RAM. The limit in its addressable space doesn't allow you to use the entire physical memory space of 4GB. A 64-bit system enables its users to store up to 17 Billion GB of RAM.
A double can be moved between memory and the processor using two separate 32 bit transfers.
No, an IEEE 754 double-precision floating point number is always 64 bits. Similarly, a single-precision float
is always 32 bits.
If your question is about C# and/or .NET specifically (as your tag would indicate), all of the data type sizes are fixed, independent of your system architecture. This is the same as Java, but different from C and C++ where type sizes do vary from platform to platform.
It is common for the integral types to have different sizes on different architectures in C and C++. For instance, int
was 16 bits wide in 16-bit DOS and 32 bits wide in Win32. However, the IEEE 754 standard is so ubiquitous for floating-point computation that the sizes of float
and double
do not vary on any system you will find in the real world--20 years ago double
was 64 bits and so it is today.
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