Hello i would like to ask what is difference between using this :
public TcpListener Listener;
public TcpClient Client;
Listener = new TcpListener(DeafultPort);
Client = default(TcpClient);
Listener.Start();
and this :
serverSocket = new Socket(AddressFamily.InterNetwork,
SocketType.Stream,
ProtocolType.Tcp);
IPEndPoint ipEndPoint = new IPEndPoint(IPAddress.Any, 1000);
and also i would like to know if i use first option what is difference between
Listener.BeginAcceptSocket()
and
Listener.Server.BeginAccept()
and if i use second option what exactly does these two lines ?
serverSocket.Bind(ipEndPoint);
serverSocket.Listen(4);
Thanks for answers
The TcpListener class provides simple methods that listen for and accept incoming connection requests in blocking synchronous mode. You can use either a TcpClient or a Socket to connect with a TcpListener. Create a TcpListener using an IPEndPoint, a Local IP address and port number, or just a port number.
The TcpListener type is used to monitor a TCP port for incoming requests and then create either a Socket or a TcpClient that manages the connection to the client. The Start method enables listening, and the Stop method disables listening on the port.
A socket programming interface provides the routines required for interprocess communication between applications, either on the local system or spread in a distributed, TCP/IP based network environment.
The TcpClient class provides simple methods for connecting, sending, and receiving stream data over a network in synchronous blocking mode. In order for TcpClient to connect and exchange data, a TcpListener or Socket created with the TCP ProtocolType must be listening for incoming connection requests.
The difference between Socket and TcpListener/TcpClient is that TcpListener/TcpClient is easier to use than Socket. Socket can do everything what TcpListener/TcpClient can do. If you new to network programming, TcpListener/TcpClient is recommended. For most task, TcpClient/TcpListener perform similar in performance. Only when you have problems or not enough functionality, should you consider Sockets.
I know that my answer is not technically correct, but in this context, that would suffice.
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