So I'm writing a portable class library that targets .NET 4.5, Windows 8 and Windows Phone 8. I'm trying to read from a text file that is part of the project as build content. I see that StreamReader is available in PCL's but I can't seem to find out how to get the stream from a file, given a file path. If anyone could point me to the right structures I'd appreciate it. Also if you could give direction for XML files, too. I'm only reading text files right now, but I'm going to be working in XML later. Thanks!
C programming language is a machine-independent programming language that is mainly used to create many types of applications and operating systems such as Windows, and other complicated programs such as the Oracle database, Git, Python interpreter, and games and is considered a programming foundation in the process of ...
In the real sense it has no meaning or full form. It was developed by Dennis Ritchie and Ken Thompson at AT&T bell Lab. First, they used to call it as B language then later they made some improvement into it and renamed it as C and its superscript as C++ which was invented by Dr.
What is C? C is a general-purpose programming language created by Dennis Ritchie at the Bell Laboratories in 1972. It is a very popular language, despite being old. C is strongly associated with UNIX, as it was developed to write the UNIX operating system.
C is a general-purpose language that most programmers learn before moving on to more complex languages. From Unix and Windows to Tic Tac Toe and Photoshop, several of the most commonly used applications today have been built on C. It is easy to learn because: A simple syntax with only 32 keywords.
Portable class libraries allow you to work with namespaces and classes that exist in all the platforms that you're targeting.
.Net 4.5 (assuming you mean the full desktop-WinForms/WPF), Windows 8 and Windows Phone 8 all do file access very differently and have different files available to them. Where files can be accessed from also differs greatly: embedded content; embedded resources; isolated storage; shared folders; the full file system. These aren't all available on all the platforms you mention.
Short answer. You probably can't do what you're after.
File system access varies dramatically across platforms and typically has to be done differently for each platform.
What you can do is define an interface for file access (open, read, save, etc.) that your PCL can use and then create platform specific instances that you pass to the PCL as needed.
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