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New posts in stl
How can I track memory allocation of C++ standard library calls?
Oct 21, 2022
c++
memory-management
stl
dynamic-memory-allocation
Erase element from set with const key
Apr 10, 2022
c++
stl
language-lawyer
Finding the closest true value for an index
Sep 05, 2022
c++
stl
Using an initializer_list on a map of vectors
Sep 24, 2022
c++
stl
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Parallel STL algorithms in OS X
Dec 04, 2017
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stl
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Should my function return a pointer to std::vector, or a reference to std::vector?
Apr 03, 2022
c++
stl
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C+11 Associative Container that keeps insertion order?
Sep 19, 2022
c++
c++11
stl
containers
graph/tree implementation with incomplete types
Sep 24, 2019
c++
c++11
stl
std::stringstream with direct output buffer / string result access, avoiding copy?
Nov 05, 2022
c++
stl
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g++4.9 bug in allowing std::vector<C_type_array>
Jan 27, 2016
c++
c++11
stl
gcc4.9
What is the optimal way to concatenate two vectors whilst transforming elements of one vector?
Oct 15, 2022
c++
vector
stl
Why does std::count_if return signed value instead of unsigned? [duplicate]
May 29, 2022
c++
stl
standard-library
stl-algorithm
Creating a class in a DLL using std::string. C4251 warning
Oct 21, 2019
c++
c++11
dll
stl
compiler-errors
How to find by a const pointer key in a map with non-const pointer keys
Mar 18, 2022
c++
stl
const-correctness
const-cast
const-pointer
partial lookup in key-value map where key itself is a key-value map
Sep 20, 2022
c++
algorithm
data-structures
stl
What is the concatenation complexity of balanced ropes?
May 08, 2021
algorithm
string
data-structures
stl
ropes
Exposing std::vector over a dll boundary - best practice for compiler independence
Nov 16, 2015
c++
visual-studio
dll
stl
loose-coupling
c++ unordered_map is there a way to pre-allocate memory for elements if max size known in advance
May 06, 2021
c++
memory-management
stl
hashtable
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std::ostream that invokes a callback for each line
Aug 11, 2021
c++
boost
stl
iostream
boost-iostreams
How to count non-empty vector in a vector recursive type
Aug 15, 2022
c++
stl
c++98
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