Consider the following two files:
app.js
import Game from './game/game';
import React from 'react';
import ReactDOM from 'react-dom';
export default (absPath) => {
let gameElement = document.getElementById("container");
if (gameElement !== null) {
ReactDOM.render(
<Game mainPath={absPath} />,
gameElement
);
}
}
index.js
import App from './src/app';
The gulpfile.js
var gulp = require('gulp');
var source = require('vinyl-source-stream');
var browserify = require('browserify');
var babelify = require("babelify");
var watch = require('gulp-watch');
gulp.task('make:game', function(){
return browserify({
entries: [
'index.js'
]
})
.transform('babelify')
.bundle()
.pipe(source('index.js'))
.pipe(gulp.dest('app/'));
});
The error:
gulp make:game
[13:09:48] Using gulpfile ~/Documents/ice-cream/gulpfile.js
[13:09:48] Starting 'make:game'...
events.js:154
throw er; // Unhandled 'error' event
^
SyntaxError: 'import' and 'export' may appear only with 'sourceType: module'
What is this error? What am I doing wrong?
Older versions of Babel came with everything out of the box. The newer version requires you install whichever plugins your setup needs. First, you'll need to install the ES2015 preset.
npm install babel-preset-es2015 --save-dev
Next, you need to tell babelify to use the preset you installed.
return browserify({ ... })
.transform(babelify.configure({
presets: ["es2015"]
}))
...
Source
ESLint natively doesnt support this because this is against the spec. But if you use babel-eslint parser then inside your eslint config file you can do this:
{
"parser": "babel-eslint",
"parserOptions": {
"sourceType": "module",
"allowImportExportEverywhere": true
}
}
Doc ref: https://github.com/babel/babel-eslint#configuration
Answer referred from here : ignore eslint error: 'import' and 'export' may only appear at the top level
I came across the same error trying to import a module from node_modules
that exports in ES6 style. Nothing that has been suggested on SO worked out for me. Then I found FAQ section on babelify repo. According to the insight from there, the error appears since modules from node_modules
are not transpiled by default and ES6 declarations like export default ModuleName
in them are not understood by node powered by Common.js-style modules.
So, I updated my packages and then used global
option to run babelify as a global transform excluding all node modules but the one I was interested in as indicated on the babelify repo page:
...
browserify.transform("babelify",
{
presets: ["@babel/preset-env"],
sourceMaps: true,
global: true,
ignore: [/\/node_modules\/(?!your module folder\/)/]
}).bundle()
...
Hope it helps.
For some reason, babelify 8.0.0 didn't work for me with either the es2015 or env presents. However, as of 2018-07-10, the esmify
plugin by mattdesl did work for me. My test case was exporting Spinner
from spin.js
as a window global. My example repo is here; key details follow.
main.js
import {Spinner} from 'spin.js';
window.Spinner = Spinner;
In an empty directory:
npm init
and accept all defaults, then:
npm install --save spin.js
npm install --save-dev browserify esmify
npx browserify -p esmify main.js -o main-packed.js
<html><head>
<link rel="stylesheet" href="node_modules/spin.js/spin.css" />
<script src="main-packed.js"></script> <!-- <== the browserify output -->
</head>
<body>
<div id="x"></div>
<script>
var target = document.getElementById('x');
var spin = new Spinner().spin(target);
</script>
</body></html>
When loaded, it displays a spinner in the center of the page.
Note: I am not affiliated with mattdesl or esmify.
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