I have a ASP MVC 4 app that uses Structuremap. I'm trying to add logging to my application via Structuremap interception. In a Registry, I scan a specific assembly in order to register all of it's types with the default convention:
public class ServicesRegistry : Registry
{
public ServicesRegistry()
{
Scan(x =>
{
x.AssemblyContainingType<MyMarkerService>();
x.WithDefaultConventions();
});
}
}
The interceptor:
public class LogInterceptor : IInterceptor
{
public void Intercept(IInvocation invocation)
{
var watch = Stopwatch.StartNew();
invocation.Proceed();
watch.Stop();//log the time
}
}
I can add the interceptor for one specific plugin type like this:
var proxyGenerator = new ProxyGenerator();
container.Configure(x => x.For<IServiceA>().Use<ServiceA>().DecorateWith(instance => proxyGenerator.CreateInterfaceProxyWithTarget(instance, new LogInterceptor())));
but I want to make structuremap create logging proxies for all the types that were scanned in the registry. Is there a way to achieve this?
It doesn't look like there's an easy extension point for this, but I got it working with a fairly decent solution using a custom convention. In order to help you understand the decisions I made I'll walk you through a few steps (skipping the many, many missteps I made on my way).
First lets look at the DefaultConvention which you are already using.
DefaultConvention:
public class DefaultConventionScanner : ConfigurableRegistrationConvention
{
public override void Process(Type type, Registry registry)
{
if (!TypeExtensions.IsConcrete(type))
return;
Type pluginType = this.FindPluginType(type);
if (pluginType == null || !TypeExtensions.HasConstructors(type))
return;
registry.AddType(pluginType, type);
this.ConfigureFamily(registry.For(pluginType, (ILifecycle)null));
}
public virtual Type FindPluginType(Type concreteType)
{
string interfaceName = "I" + concreteType.Name;
return Enumerable.FirstOrDefault<Type>((IEnumerable<Type>)concreteType.GetInterfaces(), (Func<Type, bool>)(t => t.Name == interfaceName));
}
}
Pretty simple, we get the type and interface pairs and check to make sure they have a constructor, if they do we register them. It would be nice to just modify this so that it calls DecorateWith, but you can only call that on For<>().Use<>(), not For().Use().
Next lets look at what DecorateWith does:
public T DecorateWith(Expression<Func<TPluginType, TPluginType>> handler)
{
this.AddInterceptor((IInterceptor) new FuncInterceptor<TPluginType>(handler, (string) null));
return this.thisInstance;
}
So this creates a FuncInterceptor and registers it. I spent a fair bit of time trying to create one of these dynamically with reflection before deciding it would just be easier to make a new class:
public class ProxyFuncInterceptor<T> : FuncInterceptor<T> where T : class
{
public ProxyFuncInterceptor() : base(x => MakeProxy(x), "")
{
}
protected ProxyFuncInterceptor(Expression<Func<T, T>> expression, string description = null)
: base(expression, description)
{
}
protected ProxyFuncInterceptor(Expression<Func<IContext, T, T>> expression, string description = null)
: base(expression, description)
{
}
private static T MakeProxy(T instance)
{
var proxyGenerator = new ProxyGenerator();
return proxyGenerator.CreateInterfaceProxyWithTarget(instance, new LogInterceptor());
}
}
This class just makes it easier to work with when we have the type as a variable.
Finally I've made my own Convention based on the Default convention.
public class DefaultConventionWithProxyScanner : ConfigurableRegistrationConvention
{
public override void Process(Type type, Registry registry)
{
if (!type.IsConcrete())
return;
var pluginType = this.FindPluginType(type);
if (pluginType == null || !type.HasConstructors())
return;
registry.AddType(pluginType, type);
var policy = CreatePolicy(pluginType);
registry.Policies.Interceptors(policy);
ConfigureFamily(registry.For(pluginType));
}
public virtual Type FindPluginType(Type concreteType)
{
var interfaceName = "I" + concreteType.Name;
return concreteType.GetInterfaces().FirstOrDefault(t => t.Name == interfaceName);
}
public IInterceptorPolicy CreatePolicy(Type pluginType)
{
var genericPolicyType = typeof(InterceptorPolicy<>);
var policyType = genericPolicyType.MakeGenericType(pluginType);
return (IInterceptorPolicy)Activator.CreateInstance(policyType, new object[]{CreateInterceptor(pluginType), null});
}
public IInterceptor CreateInterceptor(Type pluginType)
{
var genericInterceptorType = typeof(ProxyFuncInterceptor<>);
var specificInterceptor = genericInterceptorType.MakeGenericType(pluginType);
return (IInterceptor)Activator.CreateInstance(specificInterceptor);
}
}
Its almost exactly the same with one addition, I create an interceptor and interceptorType for each type we register. I then register that policy.
Finally, a few unit tests to prove it works:
[TestFixture]
public class Try4
{
[Test]
public void Can_create_interceptor()
{
var type = typeof (IServiceA);
Assert.NotNull(new DefaultConventionWithProxyScanner().CreateInterceptor(type));
}
[Test]
public void Can_create_policy()
{
var type = typeof (IServiceA);
Assert.NotNull(new DefaultConventionWithProxyScanner().CreatePolicy(type));
}
[Test]
public void Can_register_normally()
{
var container = new Container();
container.Configure(x => x.Scan(y =>
{
y.TheCallingAssembly();
y.WithDefaultConventions();
}));
var serviceA = container.GetInstance<IServiceA>();
Assert.IsFalse(ProxyUtil.IsProxy(serviceA));
Console.WriteLine(serviceA.GetType());
}
[Test]
public void Can_register_proxy_for_all()
{
var container = new Container();
container.Configure(x => x.Scan(y =>
{
y.TheCallingAssembly();
y.Convention<DefaultConventionWithProxyScanner>();
}));
var serviceA = container.GetInstance<IServiceA>();
Assert.IsTrue(ProxyUtil.IsProxy(serviceA));
Console.WriteLine(serviceA.GetType());
}
[Test]
public void Make_sure_I_wait()
{
var container = new Container();
container.Configure(x => x.Scan(y =>
{
y.TheCallingAssembly();
y.Convention<DefaultConventionWithProxyScanner>();
}));
var serviceA = container.GetInstance<IServiceA>();
serviceA.Wait();
}
}
}
public interface IServiceA
{
void Wait();
}
public class ServiceA : IServiceA
{
public void Wait()
{
Thread.Sleep(1000);
}
}
public interface IServiceB
{
}
public class ServiceB : IServiceB
{
}
There's definitely room for some clean up here (caching, make it DRY, more tests, make it easier to configure) but it works for what you need and is a pretty reasonable way of doing it.
Please ask if you have any other questions about it.
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