I have a custom container that I have been using for many years without issues. Recently I found out that if I define iterators for my container, I can effectively use all of the algorithms defined in <algorithm>
. Not only that, it seems that thrust library (basically think CUDA version of STL for Nvidia GPUs) heavily uses iterators and I am hoping that by using them I'll be able to use that library as well.
Anyway, since this is my first try at writing my own iterators, I thought I post what I have here to ask for further assistance and make sure what I'm doing is right. So, I wrote a little array class that supports both iterator
and const_iterator
classes. I ran my class with a bunch of different STL algorithms and all seem to work fine but that does not necessarily mean I've got everything right! In particular, is there any operator that I miss for my iterators?
Have I defined extra unnecessary ones? Also, since most of iterator
and const_iterator
look similar, is there a way to prevent duplication?
I'm open to suggestions and improvements :)
Live example: http://ideone.com/7YdiQY
#include <cstddef>
#include <iostream>
#include <iterator>
#include <algorithm>
template<typename T>
class my_array{
T* data_;
std::size_t size_;
public:
// ---------------------------------
// Forward declaration
// ---------------------------------
class const_iterator;
// ---------------------------------
// iterator class
// ---------------------------------
class iterator: public std::iterator<std::random_access_iterator_tag, T>
{
public:
iterator(): p_(NULL) {}
iterator(T* p): p_(p) {}
iterator(const iterator& other): p_(other.p_) {}
const iterator& operator=(const iterator& other) {p_ = other.p_; return other;}
iterator& operator++() {p_++; return *this;} // prefix++
iterator operator++(int) {iterator tmp(*this); ++(*this); return tmp;} // postfix++
iterator& operator--() {p_--; return *this;} // prefix--
iterator operator--(int) {iterator tmp(*this); --(*this); return tmp;} // postfix--
void operator+=(const std::size_t& n) {p_ += n;}
void operator+=(const iterator& other) {p_ += other.p_;}
iterator operator+ (const std::size_t& n) {iterator tmp(*this); tmp += n; return tmp;}
iterator operator+ (const iterator& other) {iterator tmp(*this); tmp += other; return tmp;}
void operator-=(const std::size_t& n) {p_ -= n;}
void operator-=(const iterator& other) {p_ -= other.p_;}
iterator operator- (const std::size_t& n) {iterator tmp(*this); tmp -= n; return tmp;}
std::size_t operator- (const iterator& other) {return p_ - other.p_;}
bool operator< (const iterator& other) {return (p_-other.p_)< 0;}
bool operator<=(const iterator& other) {return (p_-other.p_)<=0;}
bool operator> (const iterator& other) {return (p_-other.p_)> 0;}
bool operator>=(const iterator& other) {return (p_-other.p_)>=0;}
bool operator==(const iterator& other) {return p_ == other.p_; }
bool operator!=(const iterator& other) {return p_ != other.p_; }
T& operator[](const int& n) {return *(p_+n);}
T& operator*() {return *p_;}
T* operator->(){return p_;}
private:
T* p_;
friend class const_iterator;
};
// ---------------------------------
// const_iterator class
// ---------------------------------
class const_iterator: public std::iterator<std::random_access_iterator_tag, T>
{
public:
const_iterator(): p_(NULL) {}
const_iterator(const T* p): p_(p) {}
const_iterator(const iterator& other): p_(other.p_) {}
const_iterator(const const_iterator& other): p_(other.p_) {}
const const_iterator& operator=(const const_iterator& other) {p_ = other.p_; return other;}
const const_iterator& operator=(const iterator& other) {p_ = other.p_; return other;}
const_iterator& operator++() {p_++; return *this;} // prefix++
const_iterator operator++(int) {const_iterator tmp(*this); ++(*this); return tmp;} // postfix++
const_iterator& operator--() {p_--; return *this;} // prefix--
const_iterator operator--(int) {const_iterator tmp(*this); --(*this); return tmp;} // postfix--
void operator+=(const std::size_t& n) {p_ += n;}
void operator+=(const const_iterator& other) {p_ += other.p_;}
const_iterator operator+ (const std::size_t& n) const {const_iterator tmp(*this); tmp += n; return tmp;}
const_iterator operator+ (const const_iterator& other) const {const_iterator tmp(*this); tmp += other; return tmp;}
void operator-=(const std::size_t& n) {p_ -= n;}
void operator-=(const const_iterator& other) {p_ -= other.p_;}
const_iterator operator- (const std::size_t& n) const {const_iterator tmp(*this); tmp -= n; return tmp;}
std::size_t operator- (const const_iterator& other) const {return p_ - other.p_;}
bool operator< (const const_iterator& other) const {return (p_-other.p_)< 0;}
bool operator<=(const const_iterator& other) const {return (p_-other.p_)<=0;}
bool operator> (const const_iterator& other) const {return (p_-other.p_)> 0;}
bool operator>=(const const_iterator& other) const {return (p_-other.p_)>=0;}
bool operator==(const const_iterator& other) const {return p_ == other.p_; }
bool operator!=(const const_iterator& other) const {return p_ != other.p_; }
const T& operator[](const int& n) const {return *(p_+n);}
const T& operator*() const {return *p_;}
const T* operator->() const {return p_;}
private:
const T* p_;
};
my_array()
: data_(NULL), size_(0)
{}
my_array(std::size_t size)
: data_(new T[size]), size_(size)
{}
my_array(const my_array<T>& other){
size_ = other.size_;
data_ = new T[size_];
for (std::size_t i = 0; i<size_; i++)
data_[i] = other.data_[i];
}
my_array(const const_iterator& first, const const_iterator& last){
size_ = last - first;
data_ = new T[size_];
for (std::size_t i = 0; i<size_; i++)
data_[i] = first[i];
}
~my_array(){
delete [] data_;
}
const my_array<T>& operator=(const my_array<T>& other){
size_ = other.size_;
data_ = new T[size_];
for (std::size_t i = 0; i<size_; i++)
data_[i] = other.data_[i];
return other;
}
const T& operator[](std::size_t idx) const {return data_[idx];}
T& operator[](std::size_t& idx) {return data_[idx];}
std::size_t size(){return size_;}
iterator begin(){ return iterator(data_); }
iterator end() { return iterator(data_+size_); }
const_iterator begin() const{ return const_iterator(data_); }
const_iterator end() const { return const_iterator(data_+size_);}
};
template<typename T>
void print(T t) {
std::cout << t << std::endl;
}
int main(){
// works!
int list [] = {1, 3, 5, 2, 4, 3, 5, 10, 10};
my_array<int> a(list, list+sizeof(list)/sizeof(int));
// works!
for (my_array<int>::const_iterator it = a.begin(), end = a.end();
it != end; ++it)
std::cout << ' ' << *it;
std::cout << std::endl;
// works!
std::for_each(a.begin(), a.end(), print<int>);
std::cout << std::endl;
// works!
my_array<int> b(a.size());
std::copy(a.begin(), a.end(), b.begin());
// works!
my_array<int>::iterator end = std::remove(a.begin(), a.end(), 5);
std::for_each(a.begin(), end, print<int>);
std::cout << std::endl;
// works!
std::random_shuffle(a.begin(), end);
std::for_each(a.begin(), end, print<int>);
std::cout << std::endl;
// works!
std::cout << "Counts of 3 in array = " << std::count(a.begin(), end, 3) << std::endl << std::endl;
// works!
std::sort(a.begin(), end);
std::for_each(a.begin(), end, print<int>);
std::cout << std::endl;
// works!
if (!std::binary_search(a.begin(), a.end(), 5))
std::cout << "Removed!" << std::endl;
return 0;
}
Iterators are used to point at the memory addresses of STL containers. They are primarily used in sequences of numbers, characters etc. They reduce the complexity and execution time of the program.
An iterator is an object that can navigate over elements of STL containers. All iterator represents a certain position in a container. To make it work, iterators have the following basic operations which are exactly the interface of ordinary pointers when they are used to iterator over the elements of an array.
boost iterator provides a framework to create stl-compliant iterators and to adapt existing ones.
It allows you to focus on the functionality and generates all necessary traits, typedefs for you.
iterator
and const_iterator
creation without much code-duplication is supported as well.
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