I want to use SFINAE to enable a particular template if the user passes a function pointer as a parameter.
I have googled around but found nothing - I also tried looking at the <type_traits>
documentation but couldn't find anything that resembled a is_function_ptr<T>
.
By function pointer, I mean global function pointers, like TReturn(*)(TArgs...)
.
They are not the same at all. std::function is a complex, heavy, stateful, near-magic type that can hold any sort of callable entity, while a function pointer is really just a simple pointer. If you can get away with it, you should prefer either naked function pointers or auto - bind / auto -lambda types.
You can use a trailing return type in the declaration or definition of a pointer to a function. For example: auto(*fp)()->int; In this example, fp is a pointer to a function that returns int .
Calling a function using a pointer is similar to calling a function in the usual way using the name of the function. int length = 5; // Different ways to call the function // 1. using function name int area = areaSquare(length); // 2. using function pointer (a) int area = (*pointer)(length); // 3.
std::enable_if can be used in many forms, including: as an additional function argument (not applicable to operator overloads) as a return type (not applicable to constructors and destructors) as a class template or function template parameter.
Below is a type trait determining if something is a function pointer and a couple of test cases. Note, that to test if something is a function pointer, you need to test if std::is_pointer<P>::value
is true
and if std::is_function<T>::value
is true
where T
is P
with the pointer removed. The code below just does that:
#include <type_traits>
#include <iostream>
#include <utility>
template <typename Fun>
struct is_fun_ptr
: std::integral_constant<bool, std::is_pointer<Fun>::value
&& std::is_function<
typename std::remove_pointer<Fun>::type
>::value>
{
};
template <typename Fun>
typename std::enable_if<is_fun_ptr<Fun>::value>::type
test(Fun) {
std::cout << "is a function pointer\n";
}
template <typename Fun>
typename std::enable_if<!is_fun_ptr<Fun>::value>::type
test(Fun) {
std::cout << "is not a function pointer\n";
}
void f0() {}
void f1(int) {}
void f2(int, double) {}
struct s0 { void operator()() {} };
struct s1 { void operator()(int) {} };
struct s2 { void operator()(int, double) {} };
int main()
{
int v0(0);
int* p0(&v0);
void (*p1)() = &f0;
void (**p2)() = &p1;
std::cout << "v0="; test(v0);
std::cout << "p0="; test(p0);
std::cout << "p1="; test(p1);
std::cout << "p2="; test(p2);
std::cout << "f0="; test(&f0);
std::cout << "f1="; test(&f1);
std::cout << "f2="; test(&f2);
std::cout << "s0="; test(s0());
std::cout << "s1="; test(s1());
std::cout << "s2="; test(s2());
std::cout << "l0="; test([](){});
std::cout << "l1="; test([](int){});
std::cout << "l2="; test([](int, double){});
}
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