Consider the following codesnippet:
#include <iostream>
#include <condition_variable>
#include <chrono>
#include <mutex>
int main () {
std::mutex y;
std::condition_variable x;
std::unique_lock<std::mutex>lock{y};
int i = 0;
auto increment = [&] {++i; return false;};
using namespace std::chrono_literals;
//lock 5s if increment returns false
//let's see how often was increment called?
x.wait_for(lock, 5s, increment);
std::cout << i << std::endl;
//compare this with a simple loop:
//how often can my system call increment in 5s?
auto const end = std::chrono::system_clock::now() + 5s;
i = 0;
while (std::chrono::system_clock::now() < end) {
increment();
}
std::cout << i;
}
As I understand wait_for, i
should be O(1) after wait_for
(let's assume spurious unlocks are rare).
However, I geti ~= 3e8
for kernel 4.17.14, Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
,i ~= 8e6
for kernel 3.10.0, Intel(R) Xeon(R) CPU E5-2630 v4 @ 2.20GHz
.
This sounds funny, so i check by comparing with a simple loop that runs 5 seconds. Roughly same results for i
, only a 5-10% difference.
Question:
what is wait_for
doing? Does it work as expected and I just understood cppreference wrong, or did I mess up?
Second, (optional) question: Where does this enormous difference in i
come from?
Additional info:
(gcc7.3
, gcc8.2
, clang6.0
), flags: -O3 --std=c++17
all yield comparable results.
libstdc++ has an unfortunate ability to compile and seemingly work without pthread however it wont function correctly.
See this libstdc++ bug: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=58929
You need to add "-pthread"
to your compile command.
You need to add -pthread
flag to gcc when compiling, for example on gcc 5.1.0 on RE:
without pthread: 49752692
with pthread: 2
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