After reading sbi and Eli Bendersky's answers in this question I started to wondering what static member functions are for.
A class' friend free function shouldn't be able to do anything a static member function can do? If so, why/when should I prefer a static member function to a friend free one?
Static Function MembersBy declaring a function member as static, you make it independent of any particular object of the class. A static member function can be called even if no objects of the class exist and the static functions are accessed using only the class name and the scope resolution operator ::.
Static Member Variablessuppose in a function there are 2 variables, one is a normal variable and the other one is a static variable. The normal variable is created when the function is called and its scope is limited. While the static variable is created once and destroyed at the end of the program.
Static Function: It is a member function that is used to access only static data members. It cannot access non-static data members not even call non-static member functions.
A typical use of static members is for recording data common to all objects of a class. For example, you can use a static data member as a counter to store the number of objects of a particular class type that are created.
In general:
Require access to private members
static member functions have access to private members of the class. If you need that, you can use a static member function. You have to declare it in the header anyway to give it access, so you may as well make it a member rather than a friend. It is commonly done this way for singletons that have a getInstance() method as singleton, and classes that use a static factory method createInstance() to ensure they are created on the heap. Both of these need access to the private constructor.
Meta-programming
static member functions are very good for template meta-programming where you can pass in a class and call its method without knowing at the point of call what function will actually get invoked. This is commonly called "compile-time polymorphism" and is an important part of meta-programming. std::char_traits is based on this principle.
Restricted access
The common use of a private static member function, just so that it can be accessed only by the class, and does not itself need access to private members, is not a good use of static member functions because it is part of the implementation detail of the class, and this is better done in the anonymous namespace of the compilation unit.
However if the static member function is protected it has use as it can get called by derived classes but not by external classes.
friend functions
operator<<
)Static methods:
Animal
and the static method is Create
, you have to call it with Animal::Create
. This is better than global functions, and allow implementing Factories and "virtual constructors" with relatively natural syntax.Often, frankly, you shouldn't. Free functions are vastly under-rated.
The implicit "namespacing" you get from using a static member (pretending that the class is nothing more than a namespace for the static member, which is sort of true) is the only benefit that I can think of.
If the static function member needs persistent variables, the ability to have static data members along with it might also be useful.
Some people are wary of using static functions because it's often used by those who come from a procedural background and don't understand OO.
However there are many design patterns that make sense to be implemented using static member functions
For example. Singleton and Factory patterns to name a couple of the top my head, in fact most structural patterns that require object creation would require static member functions.
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