I'm trying to include a 2045 x 1536
background png in my atlas folder (myApp.atlas)
I get the following error from TextureAtlas
:
sprikekit texture atlas generator error cannot fit input texture into a maximum supported dimensions of 2048 x 2048
Does anybody know why this is?
Go to build settings: search for "texture atlas" and change the Texture atlas maximum size to 4096 * 4096
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