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SpriteKit Texture Atlas Generator Error 2048 x 2048

I'm trying to include a 2045 x 1536 background png in my atlas folder (myApp.atlas)

I get the following error from TextureAtlas:

sprikekit texture atlas generator error cannot fit input texture into a maximum supported dimensions of 2048 x 2048

Does anybody know why this is?

like image 999
Apollo Avatar asked Mar 20 '14 21:03

Apollo


1 Answers

Go to build settings: search for "texture atlas" and change the Texture atlas maximum size to 4096 * 4096

like image 175
sahiljain Avatar answered Oct 16 '22 16:10

sahiljain