I have seen people posting about this here and elsewhere, but I haven't found any solution that works. I am using XCode 4.4 and have a bunch of unit tests set up. I have ran them all before on this project, so I know that they do pass/fail when they are supposed to if they are actually ran.
I have about 15 test suites, and each one contains 1-7 tests. On most attempts, all of the test suites finished (and passed) except for 1 (FooTests). It gives the warning:
FooTests did not finish testFoo did not finish
XCode will report that testing was successful, regardless of what happens in unfinished tests. Another thing to note, sometimes it is a different test that will not finish, and sometimes multiple suites will not finish. I have not noticed a case where all tests do finish, but judging by this seemingly random behaviour I believe that it is possible.
So, is this a bug in XCode? I can't think of any other reason that tests randomly don't finish and then cause XCode to report that everything was successful. Are there any solutions?
Using ⌃⌘U will run all the test cases without building the test target. It is the opposite of ⇧⌘U. This is especially useful when you want to skip a slow-building test target and jump straight into running all the test cases.
To add a unit test target to an existing Xcode project, choose File > New > Target. Select your app platform (iOS, macOS, watchOS, tvOS) from the top of the New Target Assistant. Select the Unit Testing Bundle target from the list of targets.
Still, it seems as though a 10 second short-term attention span is more or less hard-wired into the human brain. Thus, a unit test suite used for TDD should run in less than 10 seconds. If it's slower, you'll be less productive because you'll constantly lose focus.
The really short version is that unit tests have access to the code in your app (or whatever kind of module you are building) and UI tests do not have access to the code. A unit test only tests one single class per test.
I am on XCode 4.5.2. For application unit test, if your test suites finish so quick that the main application is not correctly loaded before that, you will get the warning. You can simply avoid the problem by adding a sleep at the end of your test like following. It doesn't happen for logic unit test.
[NSThread sleepForTimeInterval:1.0];
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