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socket.io rooms or namespacing?

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How many rooms can Socket.IO handle?

socket.io rooms are a lightweight data structure. They are simply an array of connections that are associated with that room. You can have as many as you want (within normal memory usage limits). There is no heavyweight thing that makes a room expensive in terms of resources.

Which is better Socket.IO or pusher?

Pusher is the category leader in delightful APIs for app developers building communication and collaboration features. On the other hand, Socket.IO is detailed as "Realtime application framework (Node. JS server)". Socket.IO enables real-time bidirectional event-based communication.

Should I use Socket.IO or WebSockets?

First of all, every modern browser supports WebSockets these days. Socket.IO uses much more boilerplate code and resources to make it fall back to other technologies. Most of the time, you don't need this level of support. Even in terms of network traffic, Socket.IO is way more expensive.

What are Socket.IO namespaces?

A Namespace is a communication channel that allows you to split the logic of your application over a single shared connection (also called "multiplexing").


This is what namespaces and rooms have in common (socket.io v0.9.8 - please note that v1.0 involved a complete rewrite, so things might have changed):

  • Both namespaces (io.of('/nsp')) and rooms (socket.join('room')) are created on the server side
  • Multiple namespaces and multiple rooms share the same (WebSocket) connection
  • The server will transmit messages over the wire only to those clients that connected to / joined a nsp / room, i.e. it's not just client-side filtering

The differences:

  • namespaces are connected to by the client using io.connect(urlAndNsp) (the client will be added to that namespace only if it already exists on the server)
  • rooms can be joined only on the server side (although creating an API on the server side to enable clients to join is straightforward)
  • namespaces can be authorization protected
  • authorization is not available with rooms, but custom authorization could be added to the aforementioned, easy-to-create API on the server, in case one is bent on using rooms
  • rooms are part of a namespace (defaulting to the 'global' namespace)
  • namespaces are always rooted in the global scope

To not confuse the concept with the name (room or namespace), I'll use compartment to refer to the concept, and the other two names for the implementations of the concept. So if you

  • need per-compartment authorization, namespaces might be the easiest route to take
  • if you want hierarchically layered compartments (2 layers max), use a namespace/room combo
  • if your client-side app consists of different parts that (do not themselves care about compartments but) need to be separated from each other, use namespaces.

An example for the latter would be a large client app where different modules, perhaps developed separately (e.g. third-party), each using socket.io independently, are being used in the same app and want to share a single network connection.

Not having actually benchmarked this, it seems to me if you just need simple compartments in your project to separate and group messages, either one is fine.

Not sure if that answers your question, but the research leading up to this answer at least helped me see clearer.


It's an old question but after doing some research on the topic I find that the accepted answer is not clear on an important point. According to Guillermo Rauch himself (see link): although it is theoretically possible to create namespaces dynamically on a running app you use them mainly as predefined separate sections of you application. If, on the other hand you need to create ad hoc compartments, on the fly, to accommodate groups of users/connections, it is best to use rooms.


It depends what you wanna do.

The main difference is that rooms are harder to implement. You must make a method for join the rooms with each page reload.

With namespaces you just need to write var example = io.connect('http://localhost/example'); in your javascript client and client are automatically added in the namespaces.

Example of utilization:

  • rooms: private chat.
  • namespaces: the chat of the page.

Rooms and namespaces segment communication and group individual sockets.

A broadcast to a room or to a namespace will not reach everyone just the members.

The difference between namespaces and rooms is the following:

  • Namespaces: are managed in the frontend meaning the user, or an attacker, joins through the frontend and the joining and disconnecting is managed here.
  • Rooms: are managed in the backend, meaning the server assigns joining and leaving rooms.

The difference is mainly who manages them

To decide what to use you must decide if the segmentation should be managed in the frontend or in the backend


Namespaces allow you to create objects with the same name, but they would be separate as they will live in different namespaces, otherwise known as scopes.

This is the same thought process you should have with Socket.IO namespaces. If you are building a modular Node web application, you will want to namespace out the different modules. If you look back at our namespace code, you will see that we were able to listen for the same exact events in different namespaces. In Socket.IO, the connection event on the default connection and connection event on a /xxx namespace are different. For example, if you had a chat and comment system on your site and wanted both to be real time, you could namespace each. This allows you to build an entire Socket.IO application that lives only in its own context.

This would also be true if you were building something to be packaged and installed. You cannot know if someone is already using certain events in the default namespace, so you should create your own and listen there. This allows you to not step on the toes of any developer who uses your package.

Namespaces allow us to carve up connections into different contexts. We can compare this to rooms, which allow us to group connections together.We can then have the same connection join other rooms, as well.

Namespaces allow you to create different contexts for Socket.IO to work in. Rooms allow you to group client connections inside of those contexts.