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Socket send and receive byte array

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Is Java socket TCP or UDP?

Yes, Socket and ServerSocket use TCP/IP. The package overview for the java.net package is explicit about this, but it's easy to overlook. UDP is handled by the DatagramSocket class.

What is socket in JDBC?

A socket is one endpoint of a two-way communication link between two programs running on the network. A socket is bound to a port number so that the TCP layer can identify the application that data is destined to be sent to. An endpoint is a combination of an IP address and a port number.


Try this, it's working for me.

Sender:

byte[] message = ...
Socket socket = ...
DataOutputStream dOut = new DataOutputStream(socket.getOutputStream());

dOut.writeInt(message.length); // write length of the message
dOut.write(message);           // write the message


Receiver:

Socket socket = ...
DataInputStream dIn = new DataInputStream(socket.getInputStream());

int length = dIn.readInt();                    // read length of incoming message
if(length>0) {
    byte[] message = new byte[length];
    dIn.readFully(message, 0, message.length); // read the message
}

First, do not use DataOutputStream unless it’s really necessary. Second:

Socket socket = new Socket("host", port);
OutputStream socketOutputStream = socket.getOutputStream();
socketOutputStream.write(message);

Of course this lacks any error checking but this should get you going. The JDK API Javadoc is your friend and can help you a lot.


There is a JDK socket tutorial here, which covers both the server and client end. That looks exactly like what you want.

(from that tutorial) This sets up to read from an echo server:

    echoSocket = new Socket("taranis", 7);
    out = new PrintWriter(echoSocket.getOutputStream(), true);
    in = new BufferedReader(new InputStreamReader(
                                echoSocket.getInputStream()));

taking a stream of bytes and converts to strings via the reader and using a default encoding (not advisable, normally).

Error handling and closing sockets/streams omitted from the above, but check the tutorial.


You need to either have the message be a fixed size, or you need to send the size or you need to use some separator characters.

This is the easiest case for a known size (100 bytes):

in = new DataInputStream(server.getInputStream());
byte[] message = new byte[100]; // the well known size
in.readFully(message);

In this case DataInputStream makes sense as it offers readFully(). If you don't use it, you need to loop yourself until the expected number of bytes is read.