I have a server which initially does this:-
BufferedReader br = new BufferedReader(new InputStreamReader(s.getInputStream()));
for (;;) {
String cmdLine = br.readLine();
if (cmdLine == null || cmdLine.length() == 0)
break;
...
}
later it passes the socket to another class "foo" This class wait for application specific messages.
BufferedReader br = new BufferedReader(new InputStreamReader(s.getInputStream()));
appCmd=br.readLine();
My client sends this sequence:
The problem is that sometimes "foo" does not get its response. It hangs in the readLine()
.
What is the chance that readLine()
in the server is buffering up the data using the read ahead and "foo" class is getting starved?
If I add a sleep in the client side, it works. But what is the chance that it will always work?
sleep(1000);
How to fix the problem? Appreciate any help on this regard.
eee's solution works perfectly. I was trying to read output from an SMTP conversation but it would block on:
while ((response = br.readLine()) != null) {
...Do Stuff
}
Changing to:
while (br.ready()) {
response = br.readLine();
...Do Stuff
}
I can read everything just fine. br is a BufferedReader object, BTW.
There is data already in the first BufferedReader
(that has been read from the socket, and is no longer available from the socket), so pass the BufferedReader
created in the first example to the class that reads the app specific messages, rather then creating a new BufferedReader
from the socket.
I had the same problem and here is my solution:
try {
StringBuilder response = new StringBuilder();
response.append("SERVER -> CLIENT message:").append(CRLF);
//Infinite loop
while (true) {
//Checks wheather the stream is ready
if (in.ready()) {
//Actually read line
lastLineFromServer = in.readLine();
//If we have normal behavior at the end of stream
if (lastLineFromServer != null) {
response
.append(lastLineFromServer)
.append(CRLF);
} else {
return response.toString();
}
} else {//If stream is not ready
//If number of tries is not exceeded
if (numberOfTry < MAX_NUMBER_OF_TRIES) {
numberOfTry++;
//Wait for stream to become ready
Thread.sleep(MAX_DELAY_BEFORE_NEXT_TRY);
} else {//If number of tries is exeeded
//Adds warning that things go weired
response
.append("WARNING \r\n")
.append("Server sends responses not poroperly.\r\n")
.append("Response might be incomplete.")
.append(CRLF);
return response.toString();
}
}
}
} catch (Exception ex) {
ex.printStackTrace();
return "";
}
The answer might be late but this is the simplest and latest answer in 2020, just use the simple way to receive the data from the socket server or client using the input stream read()
method.
EOFException
will be thrown when the client is disconnected or the server closed the connection.
private String waitForData() throws IOException {
String data = "";
do {
int c = inputStream.read();
if (c > -1) data += (char) c;
else throw new EOFException();
} while (inputStream.available() > 0);
return data;
}
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