I have a few 256x256 images I am using with Image controls in a WPF application. Although they are all 256x256, I changed some of the controls to 64x64, etc. When I resize it down (using fill as my stretch property), the edges become very rough. Even on something as simple as a triangle, it is painfully apparent:
Is there a good fix for this, or do i need to resize the images in photoshop before putting them into the application?
You need to set the Image's render options.
Try setting the style of the Image to:
<Window.Resources>
<Style TargetType="Image">
<Setter Property="Height" Value="64" />
<Setter Property="Width" Value="64" />
<Setter Property="RenderOptions.BitmapScalingMode" Value="HighQuality" />
</Style>
</Window.Resources>
To use the image, simply call as before:
<Image Source="/Images/MyImage.png" />
Or, to use the RenderOptions
on a single image:
<Image RenderOptions.BitmapScalingMode="HighQuality"
Source="/Images/MyImage.png"
Width="64"
Height="64" />
For more info see:
http://msdn.microsoft.com/en-us/library/system.windows.media.renderoptions.aspx
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