MusicPlayer
's API relies on variable length arrays as the last member of a struct to handle passing around data of unknown size. Looking at the generated interface for MusicPlayer
, the structs used in this method present their last element in a single value tuple.
example:
struct MusicEventUserData {
var length: UInt32
var data: (UInt8)
}
I doubt that any of this has been officially exposed but has anyone figured out whether this syntax is a red herring or actually significant? I don't think that there is a means to hand arbitrarily sized things via swift but does this help when calling from C?
after test on a playground I can see there is no difference between (Int) and Int type. Here is my tests :
func testMethod(param1: Int, param2: (Int)) -> Int{
return param1 + param2
}
testMethod(2, 3) // return 5
testMethod(3, (6)) // return 9
About the calling in C, I just think it is a little bug on the bridging from ObjC to swift
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