Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

Simple, versatile and re-usable entry dialog (sometimes referred to as input dialog) in PyGTK

I am searching for a simple dialog with a text entry widget asking the user for some input. The dialog should be easy to run (like the gtk.MessageDialog variants) and as flexible.

There are of course some examples but they are either not flexible enough or too complicated to construct for my taste.

I hate re-inventing the wheel... or a dialog.

like image 780
FriendFX Avatar asked Nov 28 '11 01:11

FriendFX


1 Answers

Based on an example I found (thanks Ardoris!), I came up with a dialog subclass... hope it helps someone out there!

#!/usr/bin/env python
import gtk
class EntryDialog(gtk.MessageDialog):
    def __init__(self, *args, **kwargs):
        '''
        Creates a new EntryDialog. Takes all the arguments of the usual
        MessageDialog constructor plus one optional named argument 
        "default_value" to specify the initial contents of the entry.
        '''
        if 'default_value' in kwargs:
            default_value = kwargs['default_value']
            del kwargs['default_value']
        else:
            default_value = ''
        super(EntryDialog, self).__init__(*args, **kwargs)
        entry = gtk.Entry()        
        entry.set_text(str(default_value))
        entry.connect("activate", 
                      lambda ent, dlg, resp: dlg.response(resp), 
                      self, gtk.RESPONSE_OK)
        self.vbox.pack_end(entry, True, True, 0)
        self.vbox.show_all()
        self.entry = entry
    def set_value(self, text):
        self.entry.set_text(text)
    def run(self):
        result = super(EntryDialog, self).run()
        if result == gtk.RESPONSE_OK:
            text = self.entry.get_text()
        else:
            text = None
        return text

The run() method returns either the text entered in the entry box if the user presses <Enter> or clicks Ok. If Cancel is clicked or <Esc> pressed, the run() method returns None.

Except for that, the dialog should behave as any other gtk.MessageDialog instance.

Maybe that is not very general as it assumes you will always have Ok as an option, but that is what I need in 99% of my use cases anyway.

like image 164
FriendFX Avatar answered Oct 04 '22 20:10

FriendFX