Ok, so I have this, but it wont work:
@interface UILabel (touches)
@property (nonatomic) BOOL isMethodStep;
@end
@implementation UILabel (touches)
-(BOOL)isMethodStep {
return self.isMethodStep;
}
-(void)setIsMethodStep:(BOOL)boolean {
self.isMethodStep = boolean;
}
-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
if(self.isMethodStep){
// set all labels to normal font:
UIFont *toSet = (self.font == [UIFont fontWithName:@"Helvetica" size:16]) ? [UIFont fontWithName:@"Helvetica-Bold" size:16] : [UIFont fontWithName:@"Helvetica" size:16];
id superView = self.superview;
for(id theView in [(UIView *)superView subviews])
if([theView isKindOfClass:[UILabel class]])
[(UILabel *)theView setFont:[UIFont fontWithName:@"Helvetica" size:16]];
self.font = toSet;
}
}
@end
If I take out the getter and setter methods then it doesn't work it tells me I need to create some getter and setter methods (or use @synthesize - but putting @synthesize in the @implementation throws an error too). But with the getter and setter methods I get an EXC_BAD_ACCESS and a crash. Any ideas? Thanks
Tom
Beginning with C# 8.0, an interface may define a default implementation for members, including properties. Defining a default implementation for a property in an interface is rare because interfaces may not define instance data fields.
Interface Properties (C# Programming Guide) Properties can be declared on an interface. The following is an example of an interface property accessor: public interface ISampleInterface { // Property declaration: string Name { get; set; } } The accessor of an interface property does not have a body.
Interface Properties (C# Programming Guide) Properties can be declared on an interface. The following is an example of an interface property accessor: The accessor of an interface property does not have a body.
Implementing interfaces is based on the concept of object-oriented programming. With common interfaces, you can use different but similar function blocks the same way. A function block that implements an interface has to include all methods and attributes that are defined in that interface (interface methods and interface attributes).
It is not possible to add members and properties to an existing class via a category — only methods.
https://developer.apple.com/library/content/documentation/General/Conceptual/DevPedia-CocoaCore/Category.html
One possible workaround is to write "setter/getter-like" methods, that uses a singleton to save the variables, that would had been the member.
-(void)setMember:(MyObject *)someObject
{
NSMutableDictionary *dict = [MySingleton sharedRegistry];
[dict setObject:someObject forKey:self];
}
-(MyObject *)member
{
NSMutableDictionary *dict = [MySingleton sharedRegistry];
return [dict objectforKey:self];
}
or — of course — write a custom class, that inherits from UILabel
Note that nowadays an associated object can be injected during runtime. The Objective C Programming Language: Associative References
Checked all answers and did not find the most common solution:
#import <objc/runtime.h>
static void const *key;
@interface ClassName (CategoryName)
@property (nonatomic) BOOL myProperty;
@end
@implementation ClassName (CategoryName)
- (BOOL)myProperty {
return [objc_getAssociatedObject(self, key) boolValue];
}
- (void)setMyProperty:(BOOL)value {
objc_setAssociatedObject(self, key, @(value), OBJC_ASSOCIATION_RETAIN);
}
@end
swift:
private struct AssociatedKeys {
static var keyName = "keyName"
}
extension Foo {
var bar: Any! {
get {
return objc_getAssociatedObject(self, &AssociatedKeys.keyName)
}
set {
objc_setAssociatedObject(self, &AssociatedKeys.keyName , newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
}
}
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