I've recently discovered an issue using AVMutableComposition and I'm looking for some insight into this.
I want to be able to record video in two orientations - landscape left and right. When I record videos in landscape right (home button is on the right), they are added to the composition and played in the correct orientation. However, if I record it in orientation left (home button on the left), these clips are played upside down.
BUT, they are only played upside-down if they are inserted into the composition. Otherwise they play in the correct orientation. Why is the composition reversing the rotation of clips shot in landscape left? How can I fix this? Any help is appreciated!
Here's a slightly easier way if you simply want to maintain original rotation.
// Grab the source track from AVURLAsset for example.
AVAssetTrack *assetVideoTrack = [asset tracksWithMediaType:AVMediaTypeVideo].lastObject;
// Grab the composition video track from AVMutableComposition you already made.
AVMutableCompositionTrack *compositionVideoTrack = [composition tracksWithMediaType:AVMediaTypeVideo].lastObject;
// Apply the original transform.
if (assetVideoTrack && compositionVideoTrack) {
[compositionVideoTrack setPreferredTransform:assetVideoTrack.preferredTransform];
}
// Export...
Solved my problem. Was finally able to rotate the track and translate it into the frame. Works like a charm.
//setting up the first video based on previous recording
CMTimeRange videoDuration = CMTimeRangeMake(kCMTimeZero, [self.previousRecording duration]);
AVAssetTrack *clipVideoTrack = [[self.previousRecording tracksWithMediaType:AVMediaTypeVideo] objectAtIndex:0];
AVAssetTrack *clipAudioTrack = [[self.previousRecording tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0];
[compositionVideoTrack insertTimeRange:videoDuration ofTrack:clipVideoTrack atTime:nextClipStartTime error:nil];
[compositionAudioTrack insertTimeRange:videoDuration ofTrack:clipAudioTrack atTime:nextClipStartTime error:nil];
//our first track instruction - set up the instruction layer, then check the orientation of the track
//if the track is in landscape-left mode, it needs to be rotated 180 degrees (PI)
AVMutableVideoCompositionLayerInstruction *firstTrackInstruction =
[AVMutableVideoCompositionLayerInstruction videoCompositionLayerInstructionWithAssetTrack:clipVideoTrack];
if([self orientationForTrack:clipVideoTrack] == UIDeviceOrientationLandscapeLeft) {
CGAffineTransform rotation = CGAffineTransformMakeRotation(M_PI);
CGAffineTransform translateToCenter = CGAffineTransformMakeTranslation(640, 480);
CGAffineTransform mixedTransform = CGAffineTransformConcat(rotation, translateToCenter);
[firstTrackInstruction setTransform:mixedTransform atTime:kCMTimeZero];
}
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