I'm porting a IPv4 application to a AF-independent codebase(it should work with IPv4 and IPv6). Now I'm using sockaddr_storage wherever I can, however now I have to set(populate) a sockaddr_storage. But I don't know what the correct way is. The previous code was:
// defined in data_socket.h
struct sockaddr_in laddr;
Now there is this function that sets sin_addr and sin_port:
void DataSocket::SetLocalAddr(const char *addr, const int port)
{
this->laddr.sin_port = htons(port);
if(addr != NULL)
this->laddr.sin_addr.s_addr = inet_addr(addr);
else
this->laddr.sin_addr.s_addr = inet_addr("0.0.0.0");
}
As you see this is the old style(uses IPv4).
Now my changes are below. First I've changed sockaddr_in
to sockaddr_storage
// defined in data_socket.h
struct sockaddr_storage laddr;
Then I changed the code above to support IPv4 and IPv6:
void DataSocket::SetLocalAddr(const char *addr, const int port)
{
switch (this->GetAddrFamily(addr)) {
case AF_INET:
(struct sockaddr_in *) this->laddr.sin_port = htons(port);
if(addr != NULL)
inet_pton(AF_INET, addr, (struct sockaddr_in *) this->laddr.sin_addr);
else
inet_pton(AF_INET, "0.0.0.0", (struct sockaddr_in *) this->laddr.sin_addr);
break;
case AF_INET6:
(struct sockaddr_in6 *) this->laddr.sin6_port = htons(port);
if(addr != NULL)
inet_pton(AF_INET6, addr, (struct sockaddr_in6 *) this->laddr.sin6_addr);
else
inet_pton(AF_INET6, "0:0:0:0:0:0:0:0", (struct sockaddr_in6 *) this->laddr.sin6_addr);
break;
default:
return NULL;
}
}
Where GetAddrFamily()
is:
int DataSocket::GetAddrFamily(const char *addr)
{
struct addrinfo hints, *res;
int status, result;
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
if ((status = getaddrinfo(addr, 0, &hints, &res)) != 0)
{
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(status));
return false;
}
result = res->ai_family; // This might be AF_INET, AF_INET6,etc..
freeaddrinfo(res); // We're done with res, free it up
return result;
}
It seems my way is to complex. Is this the correct way to do this? Because I've changed sockaddr_in to sockaddr_storage, actually I just want the reverse of this question: Getting IPV4 address from a sockaddr structure
I'm trying to find the best solution, for example here: http://www.kame.net/newsletter/19980604/ it says never use inet_ntop()
and inet_pton()
, however some others(like the Beej's network tutorial) says that inet_ntop()
and inet_pton()
should be used for IPv6 based application.
Is my way of implementation correct or should I change it?
I highly recommend letting getaddrinfo
do all the heavy lifting, eg.
void DataSocket::SetLocalAddr(const char *addr, const unsigned short int port)
{
struct addrinfo hints, *res;
int status;
char port_buffer[6];
sprintf(port_buffer, "%hu", port);
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
/* Setting AI_PASSIVE will give you a wildcard address if addr is NULL */
hints.ai_flags = AI_NUMERICHOST | AI_NUMERICSERV | AI_PASSIVE;
if ((status = getaddrinfo(addr, port_buffer, &hints, &res) != 0)
{
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(status));
return;
}
/* Note, we're taking the first valid address, there may be more than one */
memcpy(&this->laddr, res->ai_addr, res->ai_addrlen);
freeaddrinfo(res);
}
If I understand correctly you are casting this
to the first member? don't do that, name the member.
I also would make it easier to read by introducing a {}
scope and a local variable for both of the cases, something like:
{
struct sockaddr_in * in4 = reinterpret_cast< struct sockaddr_in * >(&this->addr);
in4->laddr.sin_port = htons(port);
... etc
}
An since you are using C++ and not C for that, use C++ style casts. C-style casts in C++ are far to ambiguous.
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