Is it possible to set a default value without the body of a property? Preferably with annotations.
[SetTheDefaultValueTo(true)] public bool IsTrue { get; set; } [SetTheDefaultValueTo(false)] public bool IsFalse { get; set; } public void Something() { var isTrue = this.IsTrue; var isFalse = this.IsFalse; }
The DefaultValue property specifies text or an expression that's automatically entered in a control or field when a new record is created. For example, if you set the DefaultValue property for a text box control to =Now(), the control displays the current date and time.
You can assign the default value using the DefaultValueAttribute attribute, as shown below.
You can use default [input field] "value" to set a default value if the screen is empty when displayed.
The Default Value is the value that a new record starts out with. You can change it if you want, but Access will create new records with this value. You can set the Default Value to a static value.
No, there is no built-in way to set the value of a property with metadata. You could use a factory of some sort that would build instances of a class with reflection and then that could set the default values. But in short, you need to use the constructors (or field setters, which are lifted to the constructor) to set the default values.
If you have several overloads for your constructor, you may want to look at constructor chaining.
Using C# 6+, you are able to do something like this...
public string MyValue { get; set; } = "My Default";
Oh, it gets more fun because people have even requested something like this...
// this code won't compile! public string MyValue { private string _myValue; get { return _myValue ?? "My Default"; } set { _myValue = value; } }
... the advantage being that you could control the scope of the field to only be accesible in the property code so you don't have to worry about anything else in your class playing with the state without using the getter/setter.
Assign the default property value in the class constructor.
class MyClass { public MyClass() { IsTrue = true; IsFalse = false; } public bool IsTrue { get; set; } public bool IsFalse { get; set; } [...] public void Something() { var isTrue = this.IsTrue; var isFalse = this.IsFalse; } }
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