I have a scroll view that used to scroll when it didn't have buttons all over it. Now it does, and when dragging the mouse (on simulator) nothing happens (i think because the buttons are being pushed). How can I make this right?
This is happening because UIButton
subviews of the UIScrollView
(I assume buttons are added as subviews in your case) are tracking the touches and not the scroll view. UIScrollView
method touchesShouldCancelInContentView
is the key here. According to its description: "The default returned value is YES if view is not a UIControl
object; otherwise, it returns NO
.", i.e. for UIControl
objects (buttons), UIScrollView
does not attempt to cancel touches which prevents scrolling.
So, to allow scrolling with buttons:
UIScrollView
property canCancelContentTouches
is set to YES
. UIScrollView
and override touchesShouldCancelInContentView
to return YES
when content view object is a UIButton
, like this:- (BOOL)touchesShouldCancelInContentView:(UIView *)view
{
if ( [view isKindOfClass:[UIButton class]] ) {
return YES;
}
return [super touchesShouldCancelInContentView:view];
}
I founded this question looking for the swift solution for this problem, I "translated" it like this:
Swift 5
class UIButtonScrollView: UIScrollView {
override func touchesShouldCancel(in view: UIView) -> Bool {
if view.isKind(of: UIButton.self) {
return true
}
return super.touchesShouldCancel(in: view)
}
}
hope this could help
Swift 3 Solution
override func touchesShouldCancel(in view: UIView) -> Bool {
if view is UIButton {
return true
}
return super.touchesShouldCancel(in: view)
}
One thing to try if you're seeing this in a simulator is to run on an actual phone. I couldn't scroll in the simulator but no prob on my phone.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With