After I've read the tutorials on boost::spirit, I quite liked it because of the parser combinator syntax. Making a parser is so easy.
Unfortunately, the tutorials were not as exact on the matter of getting a complex data structure out of the parser. I am trying to get to the Kaleidoscope AST.
Anyway, here be my AST code:
#ifndef __AST_HPP__
#define __AST_HPP__
#include <boost/fusion/include/adapt_struct.hpp>
#include <boost/variant/recursive_variant.hpp>
#include <boost/lexical_cast.hpp>
#include <boost/variant/apply_visitor.hpp>
#include <string>
#include <vector>
namespace ast {
struct add;
struct sub;
struct mul;
struct div;
struct func_call;
template<typename OpTag> struct binary_op;
typedef boost::variant<double, std::string, boost::recursive_wrapper<binary_op<
add>>, boost::recursive_wrapper<binary_op<sub>>,
boost::recursive_wrapper<binary_op<mul>>, boost::recursive_wrapper<
binary_op<div>>, boost::recursive_wrapper<func_call>>
expression;
template<typename OpTag>
struct binary_op {
expression left;
expression right;
binary_op(const expression & lhs, const expression & rhs) :
left(lhs), right(rhs) {
}
};
struct func_call {
std::string callee;
std::vector<expression> args;
func_call(const std::string func, const std::vector<expression> &args) :
callee(func), args(args) {
}
};
struct prototype {
std::string name;
std::vector<std::string> args;
prototype(const std::string &name, const std::vector<std::string> &args) :
name(name), args(args) {
}
};
struct function {
prototype proto;
expression body;
function(const prototype &proto, const expression &body) :
body(body), proto(proto) {
}
};
}
#endif
I've omitted the BOOST_FUSION_ADAPT_STRUCT
parts, but they are there.
And this my expression parser:
#ifndef __PARSER_HPP__
#define __PARSER_HPP__
#include <boost/config/warning_disable.hpp>
#include <boost/spirit/include/qi.hpp>
#include <boost/spirit/include/phoenix.hpp>
#include <boost/fusion/include/adapt_struct.hpp>
#include "ast.hpp"
namespace parser {
namespace qi = boost::spirit::qi;
namespace ascii = boost::spirit::ascii;
namespace phoenix = boost::phoenix;
template<typename Iterator>
struct expression: qi::grammar<Iterator, ast::expression(), ascii::space_type> {
expression() :
expression::base_type(expr) {
using qi::lit;
using qi::lexeme;
using ascii::char_;
using ascii::string;
using ascii::alnum;
using ascii::alpha;
using qi::double_;
using namespace qi::labels;
using phoenix::at_c;
using phoenix::push_back;
number %= lexeme[double_];
varname %= lexeme[alpha >> *(alnum | '_')];
binop
= (expr >> '+' >> expr)[_val = ast::binary_op<ast::add>(_1, _3)]
| (expr >> '-' >> expr)[_val
= ast::binary_op<ast::sub>(_1, _3)]
| (expr >> '*' >> expr)[_val
= ast::binary_op<ast::mul>(_1, _3)]
| (expr >> '/' >> expr)[_val
= ast::binary_op<ast::div>(_1, _3)];
expr %= number | varname | binop;
}
qi::rule<Iterator, ast::expression(), ascii::space_type> expr;
qi::rule<Iterator, ast::expression(), ascii::space_type> binop;
qi::rule<Iterator, std::string, ascii::space_type> varname;
qi::rule<Iterator, double, ascii::space_type> number;
};
}
#endif
The problem I have is that it seems to have a problem with the resulting ast::expression
. The compiled throws out more than 200 lines of complex template errors. I suspect it is something with the way I tried to get the information out of the binop
rule, but I am not sure.
Can anyone help?
You are trying to call ast::binary_op
's constructor using Boost Phoenix placeholders. They don't mix well. You need to use a lazy call to the ast::binary_op
constructor. This is provided in Phoenix by using construct
:
binop = (expr >> '+' >> expr) [_val = construct< ast::binary_op<ast::add> >(_1, _2)]
| (expr >> '-' >> expr) [_val = construct< ast::binary_op<ast::sub> >(_1, _2)]
| (expr >> '*' >> expr) [_val = construct< ast::binary_op<ast::mul> >(_1, _2)]
| (expr >> '/' >> expr) [_val = construct< ast::binary_op<ast::div> >(_1, _2)] ;
Also, I think you only need the _1
and _2
placeholders, as the '+'
,'-'
,... are converted to qi::lit
(litteral) thus having no attribute.
I also noted a couple of missing parenthesis in varname
and number
rules :
qi::rule<Iterator, std::string(), ascii::space_type> varname;
// ^^
qi::rule<Iterator, double(), ascii::space_type> number;
// ^^
Boost Spirit Qi is very powerful, but also very hard to debug. When I started to use it, I found these Boost Spirit Applications very useful.
I hope this will be helpful, as I'm not a Boost Spirit expert.
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