In my attempt to redesign an existing application using REST architectural style, I came across a problem which I would like to term as "Mediatype Explosion". However, I am not sure if this is really a problem or an inherent benefit of REST. To explain what I mean, take the following example
One tiny part of our application looks like:
collection-of-collections->collections-of-items->items
i.e the top level is a collection of collections and each of these collection is again a collection of items.
Also, each item has 8 attributes which can be read and written individually. Trying to expose the above hierarchy as RESTful resources leaves me with the following media types:
application/vnd.mycompany.collection-of-collections+xml application/vnd.mycompany.collection-of-items+xml application/vnd.mycompany.item+xml
Further more, since each item has 8 attributes which can be read and written to individually, it will result in another 8 media types. e.g. one such media type for "value" attribute of an item would be:
application/vnd.mycompany.item_value+xml
As I mentioned earlier, this is just a tiny part of our application and I expect several different collections and items that needs to be exposed in this way.
My questions are:
I am also aware that the design above is highly granular, especially exposing individual attributes of the item and having separate media types for each them. However, making it coarse means I will end up transferring unnecessary data over the wire when in reality the client only needs to read or write a single attribute of an item. How would you approach such a design issue?
Most of the REST APIs use the default 'application/json' media type. This is because, the default media type is flexible and serves in most of the cases. However, having a Custom media type tightens the server and client contract by making them more tightly coupled.
There are request headers and response headers, each with their own HTTP connection information and status codes. In order for an API to be considered RESTful, it has to conform to these criteria: A client-server architecture made up of clients, servers, and resources, with requests managed through HTTP.
Media type is a format of a request or response body data. Web service operations can accept and return data in different formats, the most common being JSON, XML and images. The Media Type documented for the REST API for oemanager is in the official Progress documentation.
I think I finally got the clarification I sought for the above question from Ian Robinson's presentation and thought I should share it here.
Recently, I came across the statement "media type for helping tune the hypermedia engine, schema for structure" in a blog entry by Jim Webber. I then found this presentation by Ian Robinson of Thoughtworks. This presentation is one of the best that I have come across that provides a very clear understanding of the roles and responsibilities of media types and schema languages (the entire presentation is a treat and I highly recommend for all). Especially lookout for the slides titled "You've Chosen application/xml, you bstrd." and "Custom media types". Ian clearly explains the different roles of the schemas and the media types. In short, this is my take away from Ian's presentation:
A media type description includes the processing model that identifies hypermedia controls and defines what methods are applicable for the resources of that type. Identifying hypermedia controls means "How do we identify links?" in XHTML, links are identified based on tag and RDF has different semantics for the same. The next thing that media types help identify is what methods are applicable for resources of a given media type? A good example is ATOM (application/atom+xml) specification which gives a very rich description of hyper media controls; they tell us how the link element is defined? and what we can expect to be able to do when we dereference a URI so it actually tells something about the methods we can expect to be able to apply to the resource. The structural information of a resource represenation is NOT part of or NOT contained within the media type description but is provided as part of appropriate schema of the actual representation i.e the media type specification won’t necessarily dictate anything about the structure of the representation.
So what does this mean to us? simply that we dont need a separate media type for describing each resource as described above in my original question. We just need one media type for the entire application. This could be a totally new custom media type or a custom media type which reuses existing standard media types or better still, simply a standard media type that can be reused without change in our application.
Hope this helps.
One approach that would reduce the number of media types required is to use a media type defined to hold lists of other media-types. This could be used for all of your collections. Generally lists tend to have a consistent set of behavior. You could roll your own vnd.mycompany.resourcelist or you could reuse something like an Atom collection.
With regards to the specific resource representations like vnd.mycompany.item, what you can do depends a whole lot on the characteristics of your client. Is it in a browser? can you do code-download? Is your client a rich UI, or is it a data processing client?
If the client is going to do specific data processing then you pretty much need to stick with the precise media types and you may end up with a large number of them. But look on the bright side, you will have less media-types than you would have namespaces if you were using SOAP!
Remember, the media-type is your contract, if your application needs to define lots of contracts with the client, then so be it.
However, I would not go as far as defining contracts to exchange single attribute values. If you feel the need to do that, then you are doing something else wrong in your design. Distributed interface design needs to have chunky conversations, not chatty ones.
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