I have problem after importing resource files from one project to another.
I work with Visual Studio Ultimate 2013, C#, Visual Online.
I have Resource files in my projects. When I create a new project and import files and these resources to a new project, MY_RESOURCE.Designer.cs is not in its own MY_RESOURCE.resx section - it is next to it.
Normally, order of Resource files must be like this:
But, in new project, it is like this - after importing:
Also, in project's file (.csproj) I found, that structure of these files are different.
Normally:
<Compile Include="Resources\Main\Main.en-US.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Main.en-US.resx</DependentUpon>
</Compile>
...
<EmbeddedResource Include="Resources\Main\Main.en-US.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Main.en-US.Designer.cs</LastGenOutput>
</EmbeddedResource>
After import:
<Compile Include="Resources\Main\Main.en-US.Designer.cs" />
...
<EmbeddedResource Include="Resources\Main\Main.en-US.resx" />
I found some solutions like this problem's, to change Recourse's "Access Modifier" property (in it) from "No code generation" to "Public", but after this, resx file creates new child - MY_RESOURCE1.Designer.cs (not my MY_RESOURCE.Designer.cs), so this is not solution for my problem.
So, insted of importing them, I have to create new Resource file and copy and paste the words from the old project's resource files to new one.
Can someone advice me the way to bind a Designer.cs file to resx file insted of copy-paste..?
The C# code ("Main.en-US.Designer.cs") is automatically generated by VS, you have to check that Visual Studio is correctly managing your resx file. To achieve this, check the Custom Tool property for your resx file:
This should fix your issue.
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