Can Unity automatically resolve IEnumerable<T>
?
Let's say I have a class with this constructor:
public CoalescingParserSelector(IEnumerable<IParserBuilder> parserBuilders)
and I configure individual IParserBuilder instances in the container:
container.RegisterType<IParserSelector, CoalescingParserSelector>();
container.RegisterType<IParserBuilder, HelpParserBuilder>();
container.RegisterType<IParserBuilder, SomeOtherParserBuilder>();
can I make this work without having to implement a custom implementation of IEnumerable<IParserBuilder>
?
var selector = container.Resolve<IParserSelector>();
So far I haven't been able to express this in any simple way, but I'm still ramping up on Unity so I may have missed something.
It turns out that this is actually awfully simple to do:
container.RegisterType<IEnumerable<IParserBuilder>, IParserBuilder[]>();
Unity natively understands arrays, so we just need to map the enumerable to an array of the same type.
@Metro Smurf: your answer got me in the right track: Unity is unable to automatically resolve IEnumerable<T>
dependencies.
I wasn't able to compile your example since the RegisterType
method doesn't take an InjectionConstructor
instance as parameter.
Also note that the ResolveAll
method will only work if you've registered multiple types with different names and also this method does NOT return an instance for the default (unnamed) registration. (I completely disagree with this behavior btw).
This is what worked for me:
container.RegisterType<IParserBuilder, HelpParserBuilder>("HelpParserBuilder");
container.RegisterType<IParserBuilder, SomeOtherParserBuilder>("SomeOtherParserBuilder");
container.RegisterType<IParserSelector, CoalescingParserSelector>();
container.Configure<InjectedMembers>().ConfigureInjectionFor<CoalescingParserSelector>(new InjectionConstructor(container.ResolveAll<IParserBuilder>()));
In order to resolve a single instance you will need to also add a default registration otherwise the call to Resolve<T>()
will fail.
This code makes the default registration to enable single resolution:
container.RegisterType<IParserBuilder, HelpParserBuilder>();
IParserBuilder builder = container.Resolve<IParserBuilder>()
If you want to generally support IEnumerable, then you can add this line:
_container.RegisterType(typeof(IEnumerable<>), new InjectionFactory((IUnityContainer container, Type type, string name) => container.ResolveAll(type.GetGenericArguments().Single())));
This is he generic version of
container.RegisterType<IEnumerable<IParserBuilder>, IParserBuilder[]>();
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