I am uploading an image to a server and before that happens, I would like to resize the image dimensions. I get the image with a URI
like this:
Constants.currImageURI = data.getData();
this is the call to upload the image:
String response = uploadUserPhoto(new File(getRealPathFromURI(Constants.currImageURI)));
public String uploadUserPhoto(File image) {
DefaultHttpClient mHttpClient;
HttpParams params = new BasicHttpParams();
params.setParameter(CoreProtocolPNames.PROTOCOL_VERSION, HttpVersion.HTTP_1_1);
mHttpClient = new DefaultHttpClient(params);
try {
HttpPost httppost = new HttpPost("http://myurl/mobile/image");
MultipartEntity multipartEntity = new MultipartEntity(HttpMultipartMode.BROWSER_COMPATIBLE);
multipartEntity.addPart("userID", new StringBody(Constants.userID));
multipartEntity.addPart("uniqueMobileID", new StringBody(Constants.uniqueMobileID));
multipartEntity.addPart("userfile", new FileBody(image, "mobileimage.jpg", "image/jpeg", "UTF-8"));
httppost.setEntity(multipartEntity);
HttpResponse response = mHttpClient.execute(httppost);
String responseBody = EntityUtils.toString(response.getEntity());
Log.d(TAG, "response: " + responseBody);
return responseBody;
} catch (Exception e) {
Log.d(TAG, e.getMessage());
}
return "";
}
Is there a way to resize the file based on pixel dimensions?
Thanks.
See what Google recommends doing (as @Pointer Null advised):
public int calculateInSampleSize(
BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
// Calculate the largest inSampleSize value that is a power of 2 and keeps both
// height and width larger than the requested height and width.
while ((halfHeight / inSampleSize) > reqHeight
&& (halfWidth / inSampleSize) > reqWidth) {
inSampleSize *= 2;
}
}
return inSampleSize;
}
I call the above to resize a large image:
// Check if source and destination exist
// Check if we have read/write permissions
int desired_width = 200;
int desired_height = 200;
BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeFile(SOME_PATH_TO_LARGE_IMAGE, options);
options.inSampleSize = calculateInSampleSize(options, desired_width, desired_height);
options.inJustDecodeBounds = false;
Bitmap smaller_bm = BitmapFactory.decodeFile(src_path, options);
FileOutputStream fOut;
try {
File small_picture = new File(SOME_PATH_STRING);
fOut = new FileOutputStream(small_picture);
// 0 = small/low quality, 100 = large/high quality
smaller_bm.compress(Bitmap.CompressFormat.JPEG, 50, fOut);
fOut.flush();
fOut.close();
smaller_bm.recycle();
} catch (Exception e) {
Log.e(LOG_TAG, "Failed to save/resize image due to: " + e.toString());
}
This is taken from ThinkAndroid at this url: http://thinkandroid.wordpress.com/2009/12/25/resizing-a-bitmap/
I would look into the possibility of creating a Bitmap or Drawable from the resource and if you want to change it's size use the code below.
public Bitmap getResizedBitmap(Bitmap bm, int newHeight, int newWidth) {
int width = bm.getWidth();
int height = bm.getHeight();
float scaleWidth = ((float) newWidth) / width;
float scaleHeight = ((float) newHeight) / height;
// Create a matrix for the manipulation
Matrix matrix = new Matrix();
// Resize the bit map
matrix.postScale(scaleWidth, scaleHeight);
// Recreate the new Bitmap
Bitmap resizedBitmap = Bitmap.createBitmap(bm, 0, 0, width, height, matrix, false);
return resizedBitmap;
}
EDIT: As suggested in other comment Bitmap.createScaledBitmap
should be used for better quality when resizing.
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