We're trying to do the following in Mathematica - RMagick remove white background from image and make it transparent.
But with actual photos it ends up looking lousy (like having a halo around the image).
Here's what we've tried so far:
unground0[img_] := With[{mask = ChanVeseBinarize[img, TargetColor->{1.,1.,1.}]}, Rasterize[SetAlphaChannel[img, ImageApply[1-#&, mask]], Background->None]]]
Here's an example of what that does.
Original image:
Image with the white background replaced with no background (or, for demonstration purposes here, a pink background):
Any ideas for getting rid of that halo? Tweaking things like LevelPenalty, I can only get the halo to go away at the expense of losing some of the image.
EDIT: So I can compare solutions for the bounty, please structure your solution like above, namely a self-contained function named unground-something that takes an image and returns an image with transparent background.
You can create a transparent area in most pictures. Select the picture that you want to create transparent areas in. Click Picture Tools > Recolor > Set Transparent Color. In the picture, click the color you want to make transparent.
Select the picture that you want to remove the background from. Under Picture Tools, on the Format tab, in the Adjust group, select Remove Background.
This function implements the reverse blend described by Mark Ransom, for an additional small but visible improvement:
reverseBlend[img_Image, alpha_Image, bgcolor_] := With[ {c = ImageData[img], a = ImageData[alpha] + 0.0001, (* this is to minimize ComplexInfinitys and considerably improve performance *) bc = bgcolor}, ImageClip@ Image[Quiet[(c - bc (1 - a))/a, {Power::infy, Infinity::indet}] /. {ComplexInfinity -> 0, Indeterminate -> 0}] ]
This is the background removal function. The threshold
parameter is used for the initial binarization of the image, the minSizeCorrection
is for tweaking the size limit of small junk components to be removed after binarization.
removeWhiteBackground[img_, threshold_: 0.05, minSizeCorrection_: 1] := Module[ {dim, bigmask, mask, edgemask, alpha}, dim = ImageDimensions[img]; bigmask = DeleteSmallComponents[ ColorNegate@ MorphologicalBinarize[ColorNegate@ImageResize[img, 4 dim], threshold], Round[minSizeCorrection Times @@ dim/5]]; mask = ColorNegate@ ImageResize[ColorConvert[bigmask, "GrayScale"], dim]; edgemask = ImageResize[ ImageAdjust@DistanceTransform@Dilation[EdgeDetect[bigmask, 2], 6], dim]; alpha = ImageAdd[ ImageSubtract[ ImageMultiply[ColorNegate@ColorConvert[img, "GrayScale"], edgemask], ImageMultiply[mask, edgemask]], mask]; SetAlphaChannel[reverseBlend[img, alpha, 1], alpha] ]
Testing the function:
img = Import["http://i.stack.imgur.com/k7E1F.png"]; background = ImageCrop[ Import["http://cdn.zmescience.com/wp-content/uploads/2011/06/\ forest2.jpg"], ImageDimensions[img]]; result = removeWhiteBackground[img] ImageCompose[background, result] Rasterize[result, Background -> Red] Rasterize[result, Background -> Black]
Brief explanation of how it works:
Choose your favourite binarization method that produces relatively precise sharp edges
Apply it to an up-scaled image, then downscale the obtained mask
to the original size. This gives us antialiasing. Most of the work is done.
For a small improvement, blend the image onto the background using the brightness of its negative as alpha, then blend the obtained image over the original in a thin region around the edges (edgemask
) to reduce the visibility of white pixels on the edges. The alpha channel corresponding to these operations is calculated (the somewhat cryptic ImageMultiply/Add
expression).
Now we have an estimate of the alpha channel so we can do a reverse blend.
Steps 3 & 4 don't improve that much, but the difference is visible.
Perhaps, depending on the edge quality you need:
img = Import@"http://i.stack.imgur.com/k7E1F.png"; mask = ChanVeseBinarize[img, TargetColor -> {1., 1., 1.}, "LengthPenalty" -> 10] mask1 = Blur[Erosion[ColorNegate[mask], 2], 5] Rasterize[SetAlphaChannel[img, mask1], Background -> None]
Edit
Stealing a bit from @Szabolcs
img2 = Import@"http://i.stack.imgur.com/k7E1F.png"; (*key point:scale up image to smooth the edges*) img = ImageResize[img2, 4 ImageDimensions[img2]]; mask = ChanVeseBinarize[img, TargetColor -> {1., 1., 1.}, "LengthPenalty" -> 10]; mask1 = Blur[Erosion[ColorNegate[mask], 8], 10]; f[col_] := Rasterize[SetAlphaChannel[img, mask1], Background -> col, ImageSize -> ImageDimensions@img2] GraphicsGrid[{{f@Red, f@Blue, f@Green}}]
Edit 2
Just to get an idea of the extent of the halo and background imperfections in the image:
img = Import@"http://i.stack.imgur.com/k7E1F.png"; Join[{img}, MapThread[Binarize, {ColorSeparate[img, "HSB"], {.01, .01, .99}}]]
ColorNegate@ImageAdd[EntropyFilter[img, 1] // ImageAdjust, ColorNegate@img]
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