There are hundreds of posts about this on the internet, many of which are here on StackOverflow, but unfortunately none of the solutions mentioned seem to work for me. I have spent the better part of 6 hours tinkering with no success.
Here's what I have:
But I cannot for the life of me set the height of the iFrame so that I can safely remove the scrollbars!
Here is the structure of my HTML code:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>PARKROYAL Magic Moments</title>
<link rel="stylesheet" href="css/normalize.css">
<link rel="stylesheet" href="css/style.css">
<script src="//ajax.googleapis.com/ajax/libs/jquery/1.8.2/jquery.min.js"></script>
</head>
<body>
<MAIN CODE HERE>
<div id="fb-root"></div>
<script src="http://connect.facebook.net/en_US/all.js"></script>
<script>
FB.init({
appId : '<APP-ID>',
status : true, // check login status
cookie : true, // enable cookies to allow the server to access the session
xfbml : true // parse XFBML
});
</script>
<script type="text/javascript">
window.fbAsyncInit = function() {
FB.Canvas.setSize( { height: 1642 } );
}
// Do things that will sometimes call sizeChangeCallback()
function sizeChangeCallback() {
FB.Canvas.setSize( { height: 1642 } );
}
</script>
</body>
</html>
In my CSS I have also set body { overflow:hidden }
Have you tried FB.Canvas.setAutoGrow. You can use it like this:-
<script type="text/javascript" src="http://connect.facebook.net/en_US/all.js"></script>
<script type="text/javascript">
window.fbAsyncInit = function() {
FB.init({
appId : '235024806624460',
});
FB.Canvas.setAutoGrow();
}
</script>
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