I need to remove some hidden faces that are inside a closed triangular mesh. I've found a way to do it using MeshLab, but there are two problems: 1) the article says that it could fail in some cases (can you image in which cases?) and 2) I would like to do it programatically (do you know of any existing implementation?). I don't even know the name of this kind of simplification filters.
I would really appreciate any hint.
The most obvious (but almost certainly not the most efficient one) algorithm to do that is as follows:
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