The delete operator is used to remove these keys, more commonly known as object properties, one at a time. The delete operator does not directly free memory, and it differs from simply assigning the value of null or undefined to a property, in that the property itself is removed from the object.
The Lodash _. unset() method is used to remove the property at the path of the object. If the property is removed then it returns True value otherwise, it returns False.
How about using destructuring assignment syntax?
const original = {
foo: 'bar',
stack: 'overflow',
};
// If the name of the property to remove is constant
const { stack, ...withoutFirst } = original;
console.log(withoutFirst); // Will be { "foo": "bar" }
// If the name of the property to remove is from a variable
const key = 'stack'
const { [key]: value, ...withoutSecond } = original;
console.log(withoutSecond); // Will be { "foo": "bar" }
// To do a deep removal with property names from variables
const deep = {
foo: 'bar',
c: {
x: 1,
y: 2
}
};
const parentKey = 'c';
const childKey = 'y';
// Remove the 'c' element from original
const { [parentKey]: parentValue, ...noChild } = deep;
// Remove the 'y' from the 'c' element
const { [childKey]: removedValue, ...childWithout } = parentValue;
// Merge back together
const withoutThird = { ...noChild, [parentKey]: childWithout };
console.log(withoutThird); // Will be { "foo": "bar", "c": { "x": 1 } }
I find ES5 array methods like filter
, map
and reduce
useful because they always return new arrays or objects. In this case I'd use Object.keys
to iterate over the object, and Array#reduce
to turn it back into an object.
return Object.assign({}, state, {
c: Object.keys(state.c).reduce((result, key) => {
if (key !== 'y') {
result[key] = state.c[key];
}
return result;
}, {})
});
You can use _.omit(object, [paths])
from lodash library
path can be nested for example: _.omit(object, ['key1.key2.key3'])
Just use ES6 object destructuring feature
const state = {
c: {
x: '42',
y: '43'
},
}
const { c: { y, ...c } } = state // generates a new 'c' without 'y'
console.log({...state, c }) // put the new c on a new state
That's because you are copying the value of state.c
to the other object. And that value is a pointer to another javascript object. So, both of those pointers are pointing to the same object.
Try this:
let newState = Object.assign({}, state);
console.log(newState == state); // false
console.log(newState.c == state.c); // true
newState.c = Object.assign({}, state.c);
console.log(newState.c == state.c); // now it is false
delete newState.c.y;
You can also do a deep-copy of the object. See this question and you'll find what's best for you.
How about this:
function removeByKey (myObj, deleteKey) {
return Object.keys(myObj)
.filter(key => key !== deleteKey)
.reduce((result, current) => {
result[current] = myObj[current];
return result;
}, {});
}
It filters the key that should be deleted then builds a new object from the remaining keys and the initial object. The idea is stolen from Tyler McGinnes awesome reactjs program.
JSBin
function dissoc(key, obj) {
let copy = Object.assign({}, obj)
delete copy[key]
return copy
}
Also, if looking for a functional programming toolkit, look at Ramda.
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