I'm writing a JsonConverter
to perform some conversion tasks I need accomplished on read/write. In particular, I'm taking the existing serialization behavior and tacking on some additional properties on write / reading those additional properties on read.
Inside the JsonConverter
, I'd like to make use of the passed JsonSerializer
instance to perform the majority of the conversion functionality. However, when I do this, I end up in a recursive loop where the serializer calls into my converter which calls into the serializer which calls into the converter and etc.
I've seen people do things such as use JsonConvert.SerializeObject
, passing in all the converters from the serializer instance except this
. However, that won't work for me because it bypasses all of the other customization I've done on my serializer, such as custom contract resolver and DateTime
handling.
Is there a way I can either:
This is a very common problem. Using "JsonConvert.SerializeObject" isn't a bad idea. However, one trick that can be used in some circumstances (typically collections) is to cast to the interface when writing and deserialize to a simple derivative when reading.
Below is a simple converter that deals with dictionaries that might have been serialized as a set of KVPs rather than looking like an object (showing my age here :) )
Note "WriteJson" casts to IDictionary< K,V> and "ReadJson" uses "DummyDictionary". You end up with the right thing but uses the passed serializer without causing recursion.
/// <summary>
/// Converts a <see cref="KeyValuePair{TKey,TValue}"/> to and from JSON.
/// </summary>
public class DictionaryAsKVPConverter<TKey, TValue> : JsonConverter
{
/// <summary>
/// Determines whether this instance can convert the specified object type.
/// </summary>
/// <param name="objectType">Type of the object.</param>
/// <returns>
/// <c>true</c> if this instance can convert the specified object type; otherwise, <c>false</c>.
/// </returns>
public override bool CanConvert(Type objectType)
{
if (!objectType.IsValueType && objectType.IsGenericType)
return (objectType.GetGenericTypeDefinition() == typeof(Dictionary<,>));
return false;
}
/// <summary>
/// Writes the JSON representation of the object.
/// </summary>
/// <param name="writer">The <see cref="JsonWriter"/> to write to.</param>
/// <param name="value">The value.</param>
/// <param name="serializer">The calling serializer.</param>
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
var dictionary = value as IDictionary<TKey, TValue>;
serializer.Serialize(writer, dictionary);
}
/// <summary>
/// Reads the JSON representation of the object.
/// </summary>
/// <param name="reader">The <see cref="JsonReader"/> to read from.</param>
/// <param name="objectType">Type of the object.</param>
/// <param name="existingValue">The existing value of object being read.</param>
/// <param name="serializer">The calling serializer.</param>
/// <returns>The object value.</returns>
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
Dictionary<TKey, TValue> dictionary;
if (reader.TokenType == JsonToken.StartArray)
{
dictionary = new Dictionary<TKey, TValue>();
reader.Read();
while (reader.TokenType == JsonToken.StartObject)
{
var kvp = serializer.Deserialize<KeyValuePair<TKey, TValue>>(reader);
dictionary[kvp.Key] = kvp.Value;
reader.Read();
}
}
else if (reader.TokenType == JsonToken.StartObject)
// Use DummyDictionary to fool JsonSerializer into not using this converter recursively
dictionary = serializer.Deserialize<DummyDictionary>(reader);
else
dictionary = new Dictionary<TKey, TValue>();
return dictionary;
}
/// <summary>
/// Dummy to fool JsonSerializer into not using this converter recursively
/// </summary>
private class DummyDictionary : Dictionary<TKey, TValue> { }
}
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