I have some code that solves the graph coloring problem (broadly defined as the problem of assigning "colors" to an undirected graph, making sure that no two vertices connected by an edge have the same color). I'm trying to implement a solution using constraint propagation to improve on the efficiency of a standard recursive backtracking algorithm, but am running into the following error:
File "C:\Users\danisg\Desktop\coloring\Solver.py", line 99, in solve for color in self.domains[var]: RuntimeError: Set changed size during iteration
Here, for each vertex, I keep a set
of possible particular values for that particular vertex:
self.domains = { var: set(self.colors) for var in self.vars }
After I make an assignment, I propagate this constraint to the neighboring domains, to limit the search space:
for key in node.neighbors: # list of keys corresponding to adjacent vertices if color in self.domains[key]: # remove now to prune possible choices self.domains[key].remove(color)
This isn't where the actual error is thrown (in my code, I indicate where the problem is in a try-except
block), but may be the source of the problem.
Do I have the right idea, here, if not the right implementation? More to the point, how can I fix this? Also, is it necessary to keep a separate domains
dictionary? Or could we make domain
a property of each node in the graph?
Here's the solve
function where this code is called:
def solve(self): uncolored = [var for var in self.vars if self.map[var].color == None] if len(uncolored) == 0: return True var = min(uncolored, key = lambda x: len(self.domains[var])) node = self.map[var] old = { var: set(self.domains[var]) for var in self.vars } for color in self.domains[var]: if not self._valid(var, color): continue self.map[var].color = color for key in node.neighbors: if color in self.domains[key]: self.domains[key].remove(color) try: if self.solve(): return True except: print('happening now') self.map[var].color = None self.domains = old return False
My implementation uses a Node
object:
class Solver: class Node: def __init__(self, var, neighbors, color = None, domain = set()): self.var = var self.neighbors = neighbors self.color = color self.domain = domain def __str__(self): return str((self.var, self.color)) def __init__(self, graph, K): self.vars = sorted( graph.keys(), key = lambda x: len(graph[x]), reverse = True ) # sort by number of links; start with most constrained self.colors = range(K) self.map = { var: self.Node(var, graph[var]) for var in self.vars } self.domains = { var: set(self.colors) for var in self.vars }
Here are two other functions that are used/are helpful:
def validate(self): for var in self.vars: node = self.map[var] for key in node.neighbors: if node.color == self.map[key].color: return False return True def _valid(self, var, color): node = self.map[var] for key in node.neighbors: if self.map[key].color == None: continue if self.map[key].color == color: return False return True
The example graph I'm using can be found here.
The function for reading the data:
def read_and_make_graph(input_data): lines = input_data.split('\n') first_line = lines[0].split() node_count = int(first_line[0]) edge_count = int(first_line[1]) graph = {} for i in range(1, edge_count + 1): line = lines[i] parts = line.split() node, edge = int(parts[0]), int(parts[1]) if node in graph: graph[node].add(edge) if edge in graph: graph[edge].add(node) if node not in graph: graph[node] = {edge} if edge not in graph: graph[edge] = {node} return graph
It should be called as follows:
file_location = 'C:\\Users\\danisg\\Desktop\\coloring\\data\\gc_50_3' input_data_file = open(file_location, 'r') input_data = ''.join(input_data_file.readlines()) input_data_file.close() graph = read_and_make_graph(input_data) solver = Solver(graph, 6) # a 6 coloring IS possible print(solver.solve()) # True if we solved; False if we didn't
The Python "RuntimeError: dictionary changed size during iteration" occurs when we change the size of a dictionary when iterating over it. To solve the error, use the copy() method to create a shallow copy of the dictionary that you can iterate over, e.g. my_dict. copy() .
It is not allowed to change the size of a set while iterating over it. One way to solve the error is to use the set. copy() method to create a shallow copy of the set object and iterate over the copy.
I think the problem is here:
for color in self.domains[var]: if not self._valid(var, color): continue self.map[var].color = color for key in node.neighbors: if color in self.domains[key]: self.domains[key].remove(color) # This is potentially bad.
if key == var
when self.domains[key].remove(color)
is called, you change the size of the set you're currently iterating over. You can avoid this by using
for color in self.domains[var].copy():
Using copy() will allow you to iterate over a copy of the set, while removing items from the original.
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