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Reading console input in MonoDevelop

Tags:

c#

monodevelop

I am trying to a simple C# program that takes input and passes it as output. For instance, the output should be:

What is your name?
{user input}
Your name is {user input}

The program is:

public static void Main(string[] args)
{
    Console.WriteLine("What is your name?");
    string name = Console.ReadLine();
    Console.WriteLine("Your name is: " + name);
    Console.ReadKey();
}

This is enclosed in a class called 'MainClass'

Its output is:

What is your name?
Your name is:

Why is this not working and how can I make it work?

P.S. I am using MonoDevelop and I added Console.ReadKey(); after the last WriteLine. No change.

like image 970
Joseph Burley Avatar asked Mar 17 '09 03:03

Joseph Burley


Video Answer


2 Answers

You are trying to type in the Application Output window in MonoDevelop and it is read-only.

You can configure MonoDevelop to automatically run the program at the command prompt by right clicking on the "options" menu item of your project and checking Run on external console under the Run > General tree.

alt text http://psf.biz/public/monodevelop_run_on_external_console.jpg

I guess the guy that gave me the -1 was blinded by that huge "Works on My Machine" emblem, nevertheless this is the correct and only answer.

like image 99
Ray Womack Avatar answered Oct 16 '22 15:10

Ray Womack


Works on my machine

Is your problem that the program quits immediately after reading the console input? If so, then add a Console.ReadKey(); after the last WriteLine so the program will wait for a keypress. Otherwise, I don't know what the problem is; I copy+pasted the code and it worked.

like image 31
configurator Avatar answered Oct 16 '22 13:10

configurator