Although Qt's docs indicate that these two functions are different (the first doesn't include the frame) no matter what widget I choose - including the main window of my application - someWidget->frameGeometry().height()
always returns the same value as someWidget->geometry.height()
.
What am I missing here?
I think, you don't give enough time to widget to be painted. There is little example:
#include <QApplication>
#include <QMainWindow>
#include <QDebug>
class MainWindow : public QMainWindow
{
public:
MainWindow() {
startTimer(500);
}
void timerEvent(QTimerEvent *e) {
// Here values are different
qDebug() << geometry().height() << frameGeometry().height();
}
};
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
MainWindow mainWin;
mainWin.show();
// Here values are equals
qDebug() << mainWin.geometry().height() << mainWin.frameGeometry().height();
return app.exec();
}
First debug output will produce the same values for geometry
and frameGeometry
, but the second (in timerEvent
) will produce different.
The QWidget class cannot have a frame. For example, QWidget doesn't have a frame, but QFrame has a frame.
if QWidget is toplevel window then you can see borders and title bar around it. We call it frame or decoration frame and frameGeometry() returns exactly that: window size and position which includes OS decorations.On the other side geometry() returs QWidget inner rect which is available for other child controls or painting.See http://doc.qt.io/qt-4.8/application-windows.html#window-geometry for more details.Toplevel geometry() / frameGeometry() differs if our window is not frameless or fullscreen ... or we are talking about some frameless window manager under x11.
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