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Qt 5 QML app with lots of Windows or complex UIs

In QtQuick 2 using the QtQuick Controls you can create complex desktop apps. However it seems to me that the entire UI must be declared and create all at once at the start of the app. Any parts that you don't want to use yet (for example the File->Open dialog) must still be created but they are hidden, like this:

ApplicationWindow {

  FileDialog {
    id: fileOpenDialog
    visible: false
    // ...
  }
  FileDialog {
    id: fileSaveDialog
    visible: false
    // ...
  }
  // And so on for every window in your app and every piece of UI.

Now, this may be fine for simple apps, but for complex ones or apps with many dialogs surely this is a crazy thing to do? In the traditional QtWidgets model you would dynamically create your dialog when needed.

I know there are some workarounds for this, e.g. you can use a Loader or even create QML objects dynamically directly in javascript, but they are very ugly and you lose all the benefits of the nice QML syntax. Also you can't really "unload" the components. Well Loader claims you can but I tried it and my app crashed.

Is there an elegant solution to this problem? Or do I simply have to bite the bullet and create all the potential UI for my app at once and then hide most of it?

Note: this page has information about using Loaders to get around this, but as you can see it is not a very nice solution.

Edit 1 - Why is Loader suboptimal?

Ok, to show you why Loader is not really that pleasant, consider this example which starts some complex task and waits for a result. Suppose that - unlike all the trivial examples people usually give - the task has many inputs and several outputs.

This is the Loader solution:

Window {
    Loader {
        id: task
        source: "ComplexTask.qml"
        active: false
    }
    TextField {
        id: input1
    }
    TextField {
        id: output1
    }
    Button {
        text: "Begin complex task"
        onClicked: {
                // Show the task.
                if (task.active === false)
                {
                    task.active = true;
                    // Connect completed signal if it hasn't been already.
                    task.item.taskCompleted.connect(onTaskCompleted)
                }

                view.item.input1 = input1.text;
                // And several more lines of that...
            }
        }
    }

    function onTaskCompleted()
    {
        output1.text = view.item.output1
        // And several more lines...

        // This actually causes a crash in my code:
//      view.active = false;
    }
}

If I was doing it without Loader, I could have something like this:

Window {
    ComplexTask {
        id: task
        taskInput1: input1.text
        componentLoaded: false
        onCompleted: componentLoaded = false
    }

    TextField {
        id: input1
    }
    TextField {
        id: output1
        text: task.taskOutput1
    }

    Button {
        text: "Begin complex task"
        onClicked: task.componentLoaded = true
    }
}

That is obviously way simpler. What I clearly want is some way for the ComplexTask to be loaded and have all its declarative relationships activated when componentLoaded is set to true, and then have the relationships disconnected and unload the component when componentLoaded is set to false. I'm pretty sure there is no way to make something like this in Qt currently.

like image 621
Timmmm Avatar asked Sep 29 '22 11:09

Timmmm


1 Answers

Creating QML components from JS dynamically is just as ugly as creating widgets from C++ dynamically (if not less so, as it is actually more flexible). There is nothing ugly about it, you can implement your QML components in separate files, use every assistance Creator provides in their creation, and instantiate those components wherever you need them as much as you need them. It is far uglier to have everything hidden from the get go, it is also a lot heavier and it could not possibly anticipate everything that might happen as well dynamic component instantiation can.

Here is a minimalistic self-contained example, it doesn't even use a loader, since the dialog is locally available QML file.

Dialog.qml

Rectangle {
    id: dialog
    anchors.fill: parent
    color: "lightblue"

    property var target : null

    Column {
        TextField {
            id: name
            text: "new name"
        }
        Button {
            text: "OK"
            onClicked: {
                if (target) target.text = name.text
                dialog.destroy()
            }
        }
        Button {
            text: "Cancel"
            onClicked: dialog.destroy()
        }
    }
}

main.qml

ApplicationWindow {
    visible: true
    width: 200
    height: 200

    Button {
        id: button
        text: "rename me"
        width: 200
        onClicked: {
            var component = Qt.createComponent("Dialog.qml")
            var obj = component.createObject(overlay)
            obj.target = button
        }
    }

    Item {
        id: overlay
        anchors.fill: parent
    }
}

Also, the above example is very barebone and just for the sake of illustration, consider using a stack view, either your own implementation or the available since 5.1 stock StackView.

like image 82
dtech Avatar answered Oct 07 '22 04:10

dtech