I've recently been studying Qt, and have the following questions:
QAction
and QToolButton
? QPushButton
? For example, should I override in order to be informed when the mouse enters a QPushButton
's bounds? I don't need to in order to get the signal
click()
.Question 1:
QAction
s are used to define tasks performed by an application in a way which can be understood by a number of different user interface objects. Using an example from the Qt docs for context:
A QAction
is defined; it is given an icon image, a text description, a keyboard shortcut and a longer tooltip description, as well as being linked to a user defined function.
newAct = new QAction(QIcon(":/images/new.png"), tr("&New"), this);
newAct->setShortcuts(QKeySequence::New);
newAct->setStatusTip(tr("Create a new file"));
connect(newAct, SIGNAL(triggered()), this, SLOT(newFile()));
Later in the implementation, the QAction
is added both to a textual menu bar...
fileMenu->addAction(newAct);
... and an icon-based tool bar:
fileToolBar->addAction(newAct);
The menu bar uses the text description to create an entry in the menu corresponding to the action. Similarly the toolbar uses the icon set on the QAction
to create an icon in the toolbar which corresponds to the action. Selecting the menu item, clicking the toolbar icon or pressing the keyboard shortcut will all result in the same effect: that defined by the linking of QAction::triggered()
to newFile()
.
So to directly answer your question: a QAction
is an abstract way of defining the various parameters and behaviour of a particular task performed by the application. A QToolbarButton
is a UI object (derived from QWidget
) created by a QToolbar
in response to QToolbar::addAction()
Question 2:
Yes, QPushButton
has a clicked()
signal
inherited from QAbstractButton
, but it does indeed lack a way to inform when the mouse has entered its bounds. You have a couple of options in order achieve this, but first you need to first set the mouseTracking
property to be enabled. This will allow you to receive mouse move events on the QPushButton
even if no mouse buttons are pressed. With that done you need to explore one of the following options:
QPushButton
and reimplement mousePressEvent
in order to respond to the mouse position.eventFilter
on the QPushButton
, and watch for events of type (QEvent::MouseMove
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