How does one create an animation where an item scales up in size, then scales down to its original size (think of a "bouncing ball" from a top/bird's eye view). So far I have only figured out how to create a one-way animation using "Behavior on x/y" by modifying the parent.x and parent.y
For example...
Rectangle {
id: container;
width: 700
height: 700
function goForIt(parent) {
parent.x = (Math.floor(Math.random()*600));
parent.y = (Math.floor(Math.random()*600));
parent.width += 100;
parent.height += 100;
}
Image {
id: head;
source: "vlad.png";
height: 80;
width: 90;
MouseArea {
anchors.fill: parent
onClicked: goForIt(parent);
}
Behavior on x {
PropertyAnimation {
target: head;
properties: "x";
duration: 1000;
}
}
Behavior on y {
PropertyAnimation {
target: head;
properties: "y";
duration: 1000;
}
}
Behavior on height {
PropertyAnimation {
target: head;
properties: "height";
duration: 1000;
}
}
Behavior on width {
PropertyAnimation {
target: head;
properties: "width";
duration: 1000;
}
}
}
}
You can create the animation you want as a SequenceAnimation which is started in the onClicked handler.
import QtQuick 1.0
Rectangle {
id: container;
width: 700
height: 700
function goForIt(parent) {
parent.x = (Math.floor(Math.random()*600));
parent.y = (Math.floor(Math.random()*600));
bounceAnimation.start();
}
Image {
id: head;
source: "vlad.png";
x: 0
y: 0
height: 80;
width: 90;
MouseArea {
anchors.fill: parent
onClicked: goForIt(parent);
}
Behavior on x {
PropertyAnimation {
target: head;
properties: "x";
duration: 1000;
}
}
Behavior on y {
PropertyAnimation {
target: head;
properties: "y";
duration: 1000;
}
}
transform: Scale {
id: scaleTransform
property real scale: 1
xScale: scale
yScale: scale
}
SequentialAnimation {
id: bounceAnimation
loops: 1
PropertyAnimation {
target: scaleTransform
properties: "scale"
from: 1.0
to: 2.0
duration: 500
}
PropertyAnimation {
target: scaleTransform
properties: "scale"
from: 2.0
to: 1.0
duration: 500
}
}
}
}
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With