I'm creating/updating resx files in TFS using ResXResourceWriter/ResXResourceReader which doesnt generate the .Designer.cs file. I saw that Resgen creates the .Designer.cs. How can i call that programmatically to generate the .Designer.cs at a certain TFS file path? Is it something like this?
ProcessStartInfo startInfo = new ProcessStartInfo(@"C:\Program Files\Microsoft.NET\SDK\v2.0 64bit\Bin\ResGen.exe");
startInfo.WindowStyle = ProcessWindowStyle.Minimized;
startInfo.Arguments = "ResourceName.resx /publicClass /str:cs, Namespace, ResourceName, ResourceName.Designer.cs";
Process.Start(startInfo);
Resource files (. resx) are only generated with source code when building a Project in Developer Studio.
I found out how to programmatically generate the .Designer.cs file.
string[] unmatchedElements;
var codeProvider = new Microsoft.CSharp.CSharpCodeProvider();
System.CodeDom.CodeCompileUnit code =
System.Resources.Tools.StronglyTypedResourceBuilder.Create(
"MyClass.resx", "MyClass", "my.namespace", codeProvider,
true, out unmatchedElements); // Needs System.Design.dll
using(StreamWriter writer = new StreamWriter("MyClass.Designer.cs", false,
System.Text.Encoding.UTF8))
{
codeProvider.GenerateCodeFromCompileUnit(code, writer,
new System.CodeDom.Compiler.CodeGeneratorOptions());
}
// Returns false if at least one ppty couldn't be generated.
return unmatchedElements.Length == 0;
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