I'm currently investigating how to use ThemeData in the Flutter application. It should work with the code below, but the color theme doesn't apply as expected.
Curiously, using the "primarySwatch" option instead of the "primaryColor" option applies the theme as expected.
The execution environment is Chrome
on Windows10
. Neither has a dark theme applied.
In addition, the results were the same in the Android11
environment of the real machine and the virtual environment.
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(primaryColor: Colors.purple), // This "primaryColor" option does not working.
home: Scaffold(
appBar: AppBar(
title: const Text('Test App'),
),
body: Container(),
),
);
}
}
Below is my flutter environments.
Flutter 2.5.1 • channel stable • https://github.com/flutter/flutter.git
Framework • revision ffb2ecea52 (5 days ago) • 2021-09-17 15:26:33 -0400
Engine • revision b3af521a05
Tools • Dart 2.14.2
What did I make a mistake in the code?
Thanks for your help.
Color primaryColor. The background color for major parts of the app (toolbars, tab bars, etc)
Step 1: Locate the MaterialApp widget. Step 2: Inside the MaterialApp, add the theme parameter with ThemeData class assigned. Step 3: Inside the ThemeData add the textTheme parameter and then assign the Theme. of(context).
primarySwatch is not a Color . It's MaterialColor . Which means it's different shades of a color a material app will use. primaryColor is one of those shades.
With the newest versions of Flutter, it's correct that primaryColor
and accentColor
inside ThemeData
do not work. Instead, you should use the new colorScheme
property of the ThemeData
.
ThemeData(colorScheme: ColorScheme(
primary: Colors.blue,
primaryVariant: Colors.red,
secondary: Colors.green,
// all fields should have a value
));
See the reference here.
To know what values to pick for the variants etc., take a look at the Material design specification.
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